Standing as an interesting little indie offering, Dead in Bermuda sets out to give a different look on the tried and tested indie-trope of partybased survival. Like many of these games, the team behind it is based from somewhere in Russia. I think this to be a good thing as the dominance of Japan and North America in the industry isn't really taking the evolution of games and gaming forward.
Duskers is an underexposed game from the indiescene that refreshingly refuses to be indie. It has no nightly attacks involving unbalanced monsters, no 'retro' elements that totally miss the point of why the retro was the way it was, it has no punching trees on the first day, it has no bleeding unfair difficulty excused with 'rogue-like' and it has no zombies or braindead military experiments in badly lit asylums.
I am now an expatriate Texan living in Washington and over the course of the month that I have lived here several differences, both expected and surprising, between the two states have become apparent.
Kingdom is a 2D pixel-art indie offering. That in itself earns it a direct 'not interested' post-it on my gamedesk. The amount of utter shyte that gets dumped upon the gamer in the 2D pixel-art indie genre is staggering if not overwhelming. An offering in the genre has to be particularly remarkable for me to seriously regard it as a thing that I would allocate time to.
This was going to be a test post but I need something inflammatory to kick it off. I got it. Tom Brady is a lucky bum who barely gets wins without having his Beli-daddy cheat him into obvious financial windfalls. That being said I am very glad I started him yesterday and benched my other bum, Aaron Rodgers. Bunch of no count lucky buffoons. Wait maybe that is the Bengals I am thinking of. Probably so. Rawr. Whichever. Now for a smiley. :)
ETS and ATS are two titles created and maintained by SCS Soft, a studio some of us might predominantly remember from their 2D sidescrolling iteration of Duke Nukem, one of the best received entries in the franchise ever. ETS stands for Euro Truck Simulator. The title isn't a cynical cash in on the german simulator market. It's a very true simulator of overcab trucking as it is done in Europe, minus the tedious paperwork.
Banished is an indie citybuilder that focuses on the logistics of maintaining a self-sustainable community. It's been around for quite a while and I've been playing it off and on, being both fascinated and frustrated by it. Banished can very well be the Dark Souls of citybuilders. Every adjustment that you make ripples through the community at various levels of devastation and maintaining a stable foundation of bannions, the name of the people in Banished, is easy only on paper.