The way this game is played has changed for a thrid time.
1st it was capture your flag and fight over the remaining flags. This only lasted a few weeks.
2nd it changed to cap your flag, and send the rest of the team to the remaining flag/s. This lasted for a year or so.
Now, the game play has changed to cap your flag and send the team to the farthest flag and then pinch the team in between with an eventual (hopeful) win. I noticed this strategy almost immediately after the After Math DLC. It started before that, but not to the extent that it is now. Azadi Palace is the map I noticed this most prevalently on first. E & D are so close that it's "easy" to hold both if you can get one.
I have played several games where I am the only one at an objective for almost the entire game, just making sure that we can keep it capped so we don't get pinched in between and lose the game. I had someone spawn on me and shoot me (not hard core). I just wanted to tell him "he's welcome" for keeping 'A' obj ours and not letting the enemy have it;... but I didn't.
Just a 'heads up' if any of you haven't noticed this yet. You can use this strategy against the opposing team & keep it in mind when you play, so you don't lose to a bunch of randoms so easily.