STONEHENGE custom map

7 posts / 0 new
Last post
#1 Thu, 01/28/2016 - 14:54
DEEP_NNN's picture
Offline
Last seen: 2 years 10 months ago
Joined: 07/03/2005 - 23:00
Currently Playing: 

STONEHENGE custom map

I finally felt confident enough about this map to publish it on Forgehub. smiley

http://www.forgehub.com/maps/stonehenge.1452/

Thanks for playing on it and giving feedback.

Fri, 01/29/2016 - 07:09
DarthTabasco's picture
Offline
Last seen: 3 years 9 months ago
Joined: 10/09/2011 - 23:00
Currently Playing: 

I like it DEEP. Nice work!

Thu, 04/07/2016 - 17:14
DEEP_NNN's picture
Offline
Last seen: 2 years 10 months ago
Joined: 07/03/2005 - 23:00
Currently Playing: 

Due to the recent patch, I have to do a few emergency repairs to this map.

Your Bookmark should still work.

Not sure if I'll get the flag spawn volume fixed right away.

Doubt I'll get to Wheezin's Gungoose.  ;)

Sat, 04/09/2016 - 12:12
BCyclops's picture
Offline
Last seen: 5 years 1 month ago
Joined: 11/22/2009 - 23:00
Currently Playing: 
343 keeps changing things. What did they do this time?
Sat, 04/09/2016 - 12:32
DEEP_NNN's picture
Offline
Last seen: 2 years 10 months ago
Joined: 07/03/2005 - 23:00
Currently Playing: 

They changed the brightness of some objects. The blocks I used for the henge were now very bright. It caused the decals I had applied to virtually disappear. So I had to reduce the brightness. The bonus is I could now chose a varity of brightness settings  to better differentiate the different structures.

Since a month or so ago I kept hearing people say they were spawning on the wrong side of my map during CTF.​ I've since found out the Halo 5 spawn volumes work in reverse to what I was used to.

Chk this. https://www.halowaypoint.com/en-us/forums/92b5c5cfee994e7299608301a6b2eb...

Quote:
CTF Spawn Zones - Placement of two Spawn volumes which create a central overlap of the volumes. - Red Spawn volume to encompass BLUE side of map - Blue Spawn volume to encompass RED side of map

Wed, 04/13/2016 - 13:19
DEEP_NNN's picture
Offline
Last seen: 2 years 10 months ago
Joined: 07/03/2005 - 23:00
Currently Playing: 

I reviewed the game film from last night and all seems to be well with ctf respawning.

I adjusted the mancannons a little bit and they seemed to work well too.

Sniper was reduced to 1 clip. Sword reduced to 50%.

Sat, 05/14/2016 - 16:25
DEEP_NNN's picture
Offline
Last seen: 2 years 10 months ago
Joined: 07/03/2005 - 23:00
Currently Playing: 

Sigh, 343i changed aspects of lighting again. Back in for repairs.

Join our Universe

Connect with 2o2p