codemonkey
Shared on Fri, 03/21/2008 - 09:54Dev Blog #2: Learning MXML
I've read up on Adobe Flex and started prototyping a few screens so DarthCestual can start working on character portraits for the game. Now that I've hammered out some dimensions for him to start building up some artwork and sent him a list of the creatures that he can build into the game (still need to get him the characters you can be).
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