BrokenDesign's blog

BrokenDesign

Shared on Wed, 10/17/2007 - 08:02

Episodic original IP coming to the Playstation Network

Yesterday there was an announcement on the official Playstation Blog of a new episodic IP that's incoming to PSN called Rat Race, developed by SuperEgo Games. Rat Race is a comedy/adventure game, I'm thinking probably along the lines of such classics as the Monkey Island series and Grim Fandango. The announcement was made by SuperEgo co-founder Greg Easley and is described as a "labor of love".

BrokenDesign

Shared on Wed, 10/17/2007 - 08:02

Episodic original IP coming to the Playstation Network

Yesterday there was an announcement on the official Playstation Blog of a new episodic IP that's incoming to PSN called Rat Race, developed by SuperEgo Games. Rat Race is a comedy/adventure game, I'm thinking probably along the lines of such classics as the Monkey Island series and Grim Fandango. The announcement was made by SuperEgo co-founder Greg Easley and is described as a "labor of love".

BrokenDesign

Shared on Wed, 10/03/2007 - 08:28

For the love of god...

Stop calling it the iTouch!!

>.<

That is all.

BrokenDesign

Shared on Wed, 10/03/2007 - 08:28

For the love of god...

Stop calling it the iTouch!!

>.<

That is all.

BrokenDesign

Shared on Fri, 09/28/2007 - 08:54

Halo 3 (in progress) review

Busted into Halo 3 for the first time last night. Seems that I'm in the camp who got a copy of the Collector's Edition that came all scratched and stuff, but it still worked. But that's beside the point. So last night I got through the second act of the game (out of nine) and felt like blogging my initial impressions of the game. Mostly because with all the hype of the "Jesus game" I figured it couldn't hurt to have a less than glowing review out there.

BrokenDesign

Shared on Fri, 09/28/2007 - 08:54

Halo 3 (in progress) review

Busted into Halo 3 for the first time last night. Seems that I'm in the camp who got a copy of the Collector's Edition that came all scratched and stuff, but it still worked. But that's beside the point. So last night I got through the second act of the game (out of nine) and felt like blogging my initial impressions of the game. Mostly because with all the hype of the "Jesus game" I figured it couldn't hurt to have a less than glowing review out there.

BrokenDesign

Shared on Fri, 09/07/2007 - 14:27

Wet and Wild never sucked so bad.

Last night was rather not cool. (Obligatory flashback: earlier in the week, I'd gotten the entertainment room set up with a new device stand, so things were looking pretty nice down there. Even got some zip ties to do some hardcore cable management. Very nice) Just before I'm about to go to bed, I go into the laundry room to see if the water line had backed up at all. Didn't look like it, but then I noticed there was some water on the floor that, interestingly enough, was flowing down to the drain instead of coming from it. Eventually discovered out that it was coming from the wall.

BrokenDesign

Shared on Fri, 09/07/2007 - 14:27

Wet and Wild never sucked so bad.

Last night was rather not cool. (Obligatory flashback: earlier in the week, I'd gotten the entertainment room set up with a new device stand, so things were looking pretty nice down there. Even got some zip ties to do some hardcore cable management. Very nice) Just before I'm about to go to bed, I go into the laundry room to see if the water line had backed up at all. Didn't look like it, but then I noticed there was some water on the floor that, interestingly enough, was flowing down to the drain instead of coming from it. Eventually discovered out that it was coming from the wall.

BrokenDesign

Shared on Tue, 08/21/2007 - 14:25

Some proof that a HDD should be required

I've been listening to the 1up podcast and they've shown just how disruptive the lack of a HDD can be in the console space. At some sort of a conference there were some announcements made regarding MMOs on the 360. Apparently, there's been the decision that an MMO title should reserve 4gb of disk space on a hard drive for patches, extra content, etc. Sounds cool, right? Well, MS is really shooting themselves in the foot on this one. 4gb is not only what a game should reserve, it's *all* a game can use. If a developer creates content that pushes the space necessary to 6gb, guess what?

BrokenDesign

Shared on Tue, 08/21/2007 - 14:25

Some proof that a HDD should be required

I've been listening to the 1up podcast and they've shown just how disruptive the lack of a HDD can be in the console space. At some sort of a conference there were some announcements made regarding MMOs on the 360. Apparently, there's been the decision that an MMO title should reserve 4gb of disk space on a hard drive for patches, extra content, etc. Sounds cool, right? Well, MS is really shooting themselves in the foot on this one. 4gb is not only what a game should reserve, it's *all* a game can use. If a developer creates content that pushes the space necessary to 6gb, guess what?

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