Tech analysis of Witcher 2 on 360/PC

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#1 Sat, 04/14/2012 - 09:34
Caduceus's picture
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Tech analysis of Witcher 2 on 360/PC

http://www.eurogamer.net/articles/digitalfoundry-the-witcher-2-tech-anal...

None of this should diminish the scale of the achievement though. The Witcher 2 on Xbox 360 possesses a combination of artistic and technological accomplishment we're accustomed to seeing in AAA games from the best developers in the business, backed by mammoth budgets. The reality is that CD Projekt RED hasn't converted the game to run comfortably on 360 - it has actually managed to improve it. The Enhanced Edition does many things: it incorporates all of the DLC released thus far seamlessly into the narrative, spoiling us with a nice new intro and adding new locations and characters that account for around four hours of gameplay. Crucially, it also sees the original PC gamepad support revised into a much more natural, intuitive and easy-to-use interface.

Sun, 04/15/2012 - 19:30
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Going to hold off on Witcher 2 till I build a new gaming computer when Ivy Bridge hits.  I'm thinking about switching back over to PC gaming for a while as a stop gap between generations, until MS and Sony's offerings get the bugs ironed out.   Plus the news about some DRM plans for both console makers has me liking Steam sales more and more.  

Mon, 04/16/2012 - 16:45
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loven my switch back to pc!

Wed, 04/18/2012 - 17:18
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Well just started playing TW2 on the 360 the only reason I held off it

Was I knew the DE was coming out and it was going to be limited and sell out fast because of what was going to be in it.

I must say that the it dose look good in the 360 and the controls do take some getting use to

 

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