May 2 Balance Changes

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#1 Thu, 05/03/2012 - 11:54
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May 2 Balance Changes

XP boost on random/random is pretty nice.

 

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May 2, 2012
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Frag Grenade Power
- Base damage increased from 650 to 750
- Evolution 3 increase to max grenades increased from 1 to 2
- Evolution 4 extra damage to organics increased from 40% to 50%
- Evolution 5 armor damage bonus increased from 65% to 75%
- Evolution 6 shield damage bonus increased from 65% to 75%

Inferno Grenade Power
- Base damage per second increased from 100 to 125
- Evolution 3 increase to max grenades increased from 1 to 2

Sabotage Power
- Damage from weapon backfire increased from 200 to 300
- Evolution 2 weapon backfire damage bonus increased from 50% to 60%
- Delay before weapons backfire reduced from 2 to 1.5 seconds

Biotic Explosion Power Combo
- Impact radius reduced from [3.0-5.0] meters to [2.0-4.0] meters

Arc Pistol
- Damage increased from [61.6-76.8] to [70.2-87.7]
- Encumbrance decreased from [1.25-0.7] to [1.1-0.6]

Wraith Shotgun
- Damage increased from [89.5-111.9] to [102.3-127.8]

Cerberus Horde Wave Data
- (Silver) Extraction wave: reduced number of Guardians from 4 to 3 and added a single Phantom

Atlas
- (Silver) Increased chance to sync kill players from 50% to 60%
- (Gold) Increased chance to sync kill players from 60% to 80%

Objective Waves (Waves 3, 6, and 10)
- Increase XP rewards for completing objectives from 2000 to 3000

XP Rewards
- Random Faction XP bonus increased from 15% to 25%
- Random Map XP bonus increased from 10% to 15%

Credit Rewards
- Total credits rewarded for a match is unchanged
- Increased share of total credits for wave 6 by 10%
- Decreased share of total credits for wave 10 by 10%

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