Resogun

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#1 Thu, 09/05/2013 - 12:15
Biznass's picture
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Last seen: 9 years 1 month ago
Joined: 01/10/2006 - 23:00

Resogun

http://gamingbolt.com/resogun-uses-only-50-percent-of-ps4-cpu-8-gb-gddr5-ram-and-unified-architecture-necessary

“For example, all of the geometry generation (for the cubes and levels), the physics and collisions for the cubes, the particle mayhem you unleash with your Overdrive or Bomb; all of that is being done in compute shaders. There is still plenty of CPU power left over (currently we’re cruising at around 50% CPU usage during gameplay), but with the GPU and compute shaders doing all the fireworks, we do not really even need it,” he added.

GPU compute is going to be big next gen.

 

Sun, 10/20/2013 - 17:41
Shudderdust's picture
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Last seen: 7 years 8 months ago
Joined: 02/02/2010 - 23:00
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Game looks sweet and I believe is part of PS+ Day 1.

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