Random Thoughts On Why You're Not Doing As Good As You Usually Do

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#1 Fri, 11/22/2013 - 10:16
Dixon_Tufar's picture
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Random Thoughts On Why You're Not Doing As Good As You Usually Do

Fri, 11/22/2013 - 14:44
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Interesting read. The comment about personal space was interesting. I have been finding that depending on the map, working with a partner can be a huge boon. While on others, you want to be by yourself but in communication with you teamates so you don't shoot each other (hardcore).

Sun, 11/24/2013 - 07:51
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Very Nice Post.  Agree with all of it.  

Watching the map and understanding when the spawn flips or will be flipped is the biggest challenge i see to cod players.  

 

 

Sun, 11/24/2013 - 10:20
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Rubbish, it's a game.  If running around like a headless chicken shooting into thin air is your gig then so be it.  Maybe that player is situationally aware and is creating a diversion or attempting to force the enemy into giving up their position.  Every COD player does not think they are the best COD player.

If this person isn't in contact with all team members so everyone is using the same information then it's mostly baloney anyways.

Mon, 11/25/2013 - 11:26
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I suck at Ghosts. I'm a ultra aggressive player in past CoD games, so I get a lot of kills but also died a lot. In Ghosts I just die a lot, I'm not getting the kills and my aggressive playstyle is to blame. I feel this game is much more tactical than past games when it comes to map movement. This game is much more campy, but I do think tactical camping is important. Overall even though I'm sucking it up I like the game and it feels like a challenge to learn how to play it right.

Tue, 11/26/2013 - 21:25 (Reply to #5)
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LegendcalledJim wrote:

Overall even though I'm sucking it up I like the game and it feels like a challenge to learn how to play it right.

agreed.  Good game.  I have not played much of the other COD games.  This one for whatever reason has me hooked.  All I can say is the game runs smooth and it seems to work.

Mon, 12/02/2013 - 10:28
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I do think the spawns hurt run and gun players or players that push into spawns. 

 

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