Halo 4 Matchmaking Update: 6.17.13

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#1 Sat, 06/15/2013 - 17:41
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Halo 4 Matchmaking Update: 6.17.13

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This Monday, several updates are coming to Halo 4 Matchmaking. In Spartan Ops, we'll be showcasing a Designer's choice medley, SWAT will be updated with new game types and maps, the brand new game type Mini Slayer will be premiering, Team Throwdown will be updated to the most current tournament settings, and more. Check out the full details of the update below.

Mini Slayer is a brand new game type that will be added to Action Sack! This mode has only been played by 343 staff and some lucky studio visitors, and we are excited to premiere it this coming Monday. The Spartans are scaled smaller than normal, but the weapons are normal size, creating fun, hectic, and often hilarious game play. The game type will be available exclusively on the map “Rail” at launch. Here's what to expect from the game type:

·         All Spartans are mini!
·         All players have the “Mobility” tactical package
·         All players spawn with Assault Rifle
·         Killcam disabled
·         Melee disabled
·         Due to the scaling of character models, corpses become stretched

In SWAT, we've added two new Slayer game types. These game types will add new ways to rack up absurd amounts of headshots and good times. Because they are new, we will be offering them exclusively in the third voting slot and keeping an eye on the voting data to see which are most popular. The game types and settings are as follows:

Forerunner SWAT

·         Starting weapon: LightRifle
·         Secondary: Boltshot
·         Pulse Grenades
·         Infinite ammo
·         No weapons on map (Standard SWAT maps)
·         No Armor Abilities
·         Regular map rotation

Covenant SWAT

·         Starting weapon: Carbine
·         Secondary: Plasma Pistol
·         No grenades
·         Infinite ammo
·         No weapons on map (Standard SWAT maps)
·         No Armor Abilities
·         Regular map rotation


Team Throwdown, our premiere competitive playlist, has been updated to Gh057ayame's “v4” settings. These updated settings include altered weapon and power-up locations, optimized spawn points, and a new 11-game type layout that will be found in the playlist. All “TD Pro” game types have been removed from the playlist – these new settings will occupy all three voting slots come Monday.

·         Abandon Team Slayer
·         Adrift CTF
·         Dispatch CTF
·         Haven Team Slayer
·         Haven Extraction
·         Onyx Team Slayer
·         Simplex Team Slayer
·         Simplex CTF
·         Skyline Team Slayer
·         Skyline CTF
·         Station 9 Extraction

In Big Team Slayer Pro, we are disabling the killcam and enabling motion trackers. We will continue to monitor community feedback regarding these decisions. In Spartan Ops, we’ll be featuring a Designer’s Choice medley from 343 Industries designers Jayce Diaz and Matt Geer. The line-up for Spartan Ops Matchmaking is as follows:

·         Episode 7, Chapter 2: Home Field
·         Episode 8, Chapter 3: Lancer
·         Episode 2, Chapter 3: Hacksaw
·         Episode 9, Chapter 1: The Search for Halsey
·         Episode 9, Chapter 5: The Hammer

Lastly, we’ve fixed up the Shutout version of Team Snipers to ensure that there aren’t any weapon additional spawns outside of the Beam Rifle spawn on the Sniper Rifle Tower, and balanced the Warthogs on Meltdown. We hope you enjoy these updates and new game modes! Be sure to hop into the War Games feedback section to share your thoughts with us.  See you on the virtual battlefield!
 

Sat, 06/15/2013 - 17:43
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One good thing, we can get the mini-spartan gametype from MM and be able to share it in our fileshares now. :)

Sat, 06/15/2013 - 19:51
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Mini-slayer. Ugh.

 

Still no objective btb.

Sat, 06/15/2013 - 20:28 (Reply to #3)
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OMGaLaserPewPew wrote:

Mini-slayer. Ugh.

 

Still no objective btb.

 

The game is "fixed" (I haven't touched it in a couple weeks still), so I don't see a problem with wackier gametypes, after the game is fixed.

Sat, 06/15/2013 - 21:46 (Reply to #4)
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Dixon_Tufar wrote:

OMGaLaserPewPew wrote:

Mini-slayer. Ugh.

 

Still no objective btb.

 

The game is "fixed" (I haven't touched it in a couple weeks still), so I don't see a problem with wackier gametypes, after the game is fixed.

 

I don't have a problem with wackier gametypes (I enjoy lightning flag and such), but mini-slayer gets old real quick.

Sun, 06/16/2013 - 19:22 (Reply to #5)
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OMGaLaserPewPew wrote:

Dixon_Tufar wrote:

OMGaLaserPewPew wrote:

Mini-slayer. Ugh.

 

Still no objective btb.

 

The game is "fixed" (I haven't touched it in a couple weeks still), so I don't see a problem with wackier gametypes, after the game is fixed.

 

I don't have a problem with wackier gametypes (I enjoy lightning flag and such), but mini-slayer gets old real quick.

True...one game per week is enough lol. That one game is hilarious though!

Sat, 06/15/2013 - 18:44
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MINI SLAYER!!!!!!!! :D

Sat, 06/15/2013 - 20:31
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We played mini slayer in clan night tuesday.  It was fucking hilarious, and difficult!!!

Sat, 06/15/2013 - 21:49
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Any changes that remove kill cams are good.
Mon, 06/17/2013 - 18:58 (Reply to #9)
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Lou_Keymia wrote:
Any changes that remove kill cams are good.

 

I heard that!!!!!

Tue, 06/18/2013 - 13:53
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Played some Mini Slayer for the first time outside of 2O2P customs last night with Autarch, and it was pretty good fun. :)

Finally have some time to play again, work has been consuming all of my time lately, so hopefully I will see you guys online soon!

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