August Gamescom BO2 confirmed nfo
August Gamescom BO2 confirmed nfo
Per MP1st and Kotaku:
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- Type 25
- Sig 556
- Seiga 12
-Light Machine Guns
- Mk 48
- Assault Shield
- Chicom QCB
- Skorpion EVO 3
- Flak Jacket — Take less explosive damage.
- Ghost — Cannot be detected by enemy UAVs while moving.
- Blind Eye — Unaffected by AI-controlled perks.
- Hardline — Receive bonus score points.
- Lightweight — Move faster, take no damage from falling.
- Hard-wired — Immune to counter-UAV and enemy EMPs.
- Scavenger — Replenish ammo and grenades from fallen enemies.
- Cold-blooded — Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.
- Toughness — Flinch less when shot.
- Fast Hands — Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.
- Engineer — Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.
- Dead Silence — Move silently.
- Extreme Conditioning — Sprint for a longer duration.
- Tactical Mask — Reduce the effect of flash, concussion and shock charges.
- Awareness — Enemy movements are easier to hear.
- Dexterity — Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.
- RCC — 325 points — A remote-controlled car packed with explosives.
- UAV — 375 points — Shows enemies on the mini-map.
- Hunter Killer — 400 points — Airborne drone that seeks out and destroys a nearby target.
- Care Package — 450 points — Air drop a random Scorestreak.
- Counter-UAV — 475 points — Temporarily disables enemy radar.
- Guardian — 500 points — Projects microwave field which stuns and impairs enemies.
- Hellstorm Missile — 525 points — An air-to-surface missile which can be scattered into a cluster bomb while falling.
- Lightning Strike — 550 points — Launch a coordinated lightning strike on three locations.
- Death Machine — 600 points — Your own personal handheld mini-gun.
- Sentry Gun — 650 points — An automatic sentry gun which can be remote-controlled.
- War Machine — 700 points — Grenade launcher with rapid, semi-automatic firing.
- Dragonfire — 725 points — Remote-controlled quad-rotor with lightweight machine gun.
- AGR — 800 points — Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
- Stealth Chopper — 850 points — Call in a stealth helicopter which does not appear on the enemy’s mini-map.
- Orbital VSAT — 900 points — Shows both enemy position and direction on the mini-map, cannot be shot down.
- Escort Drone — 1000 points — Get personal air support from an escort drone.
- Warthog — 1025 points — Jet aircraft that provides close air support with several strafe runs.
- EMP Systems — 1050 points — Temporarily disables enemy electronics.
- Lodestar — 1150 points — Lase missile targets remotely from the Lodestar.
- VTOL Warship — 1200 points — Be the gunner of a powerful VTOL Warship.
- Canine Unit — 1275 points — Attack dogs that hunt down the enemy.
- Swarm — 1400 points — Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.
Black Ops II is still a first-person shooter (set in the high-tech future of 2025, mind you) and players will still be able to spend endless hours virtually shooting each other in all sorts of competitive modes. They'll still see their successful maneuvers rewarded with all sorts of battlefield power-ups that will be rewarded when players have been doing well. That system was introduced to Call of Duty in 2007's Call of Duty 4: Modern Warfare and has been a staple ever since. But, in Black Ops II, these perks will no longer be activated after a set number of consecutive kills. Instead, say hello to Score Streaks.
Any major action in Black Ops II multiplayer earns score. Kills, assists, flag captures, guarding buddies with riot shields and all sorts of other actions in a match will grant the player and their team points. Earning enough points for one's self or one's team activates a score streak bonus. Streak rewards in this near-future setting include the ability to plant a microwave turret called the Guardian that slows enemy forces who run past it. Another sends in a swarm of drones.
Livestreaming and shoutcasting are popular in competitive PC gaming circles and among the most hardcore of console gamers already, and that's while requiring some technical expertise. Now it's being made to all be as easy as pressing a button. This has a chance to be very big.
Pick-10 Class Creation
They're changing class selection, too. Now you'll be able to spend 10 points in class creation, any way you want. You can allot all your points in character perks, none in weapons and scavenge the battlefield for guns. You can load up your weapons with attachments and go in with the most tricked-out dual-attachment guns the series has seen. Or you can spend a point on something new called a Wildcard, which is essentially a rule-breaker that then allows you to, say, add yet another (third) attachment to a weapon. The Treyarch designers' hope here is that players will concoct hundreds or even thousands of variable class variations.
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