6/21 Multiplayer Balance Changes

8 posts / 0 new
Last post
#1 Fri, 06/22/2012 - 09:38
Wikiri's picture
Offline
Last seen: 7 years 11 months ago
Joined: 04/10/2012 - 11:44

6/21 Multiplayer Balance Changes

 

----------------------------------------------------------------------------
June 21, 2012
----------------------------------------------------------------------------
 
Sentry Turret Power
- Base damage increased from 40 to 75 per shot (fires a 3 round burst)
- Evolution 2 shock radius increased from 2.5 to 5 meters
- Evolution 2 shock force increased from 450 to 1000
- Evolution 2 shock cooldown decreased from 5 to 2 seconds
- Evolution 3 chance to freeze increased by 200%
- Evolution 5 rocket cooldown decreased from 4 to 3 seconds
- Evolution 5 rocket impact radius increased from 2 to 2.5 meters
- Evolution 5 rocket minimum range reduced from 10 to 5 meters
- Evolution 6 flame thrower base damage increased from 55 to 65 per second
 
Combat Drone Power
- Evolution 2 explosion damage increased from 120 to 400
- Evolution 2 explosion force increased from 400 to 800
- Evolution 3 shock cooldown decreased from 5 to 3 seconds
- Evolution 3 shock force increased from 450 to 1000
- Evolution 3 shock radius increased from 2.5 to 5 meters
- Evolution 5 rocket damage increased from 250 to 300
- Evolution 5 rocket radius increased from 2 to 2.5 meters
- Evolution 5 rocket cooldown decreased from 4 to 3 seconds
 
Arc Pistol
- Damage increased from [70.2-87.7] to [77.2-96.5]
 
Viper Sniper Rifle
- Damage increased from [229.4-286.7] to [265.6-332.0]
- Encumbrance decreased from [1.5-0.9] to [1.25-0.7]
Fri, 06/22/2012 - 10:22
Wikiri's picture
Offline
Last seen: 7 years 11 months ago
Joined: 04/10/2012 - 11:44

Humans and Quarian Female Engineers get quite a boost here in the form of love for turret/drones.

 

Also, Bioware has hinted that there are seriously looking at changes to Tactical Cloak for the next balance change, citing the statistic that Infiltrators are used 33.6% of the time on Gold Matches.

Fri, 06/22/2012 - 16:45 (Reply to #2)
Barheet's picture
Offline
Last seen: 9 years 2 months ago
Joined: 02/07/2009 - 23:00

Wikiri wrote:

Also, Bioware has hinted that there are seriously looking at changes to Tactical Cloak for the next balance change, citing the statistic that Infiltrators are used 33.6% of the time on Gold Matches.

Hell, yeah! If something is working, BREAK IT! That's the Bioware motto! 

Sat, 06/23/2012 - 07:14 (Reply to #3)
LocGaw's picture
Offline
Last seen: 8 years 1 month ago
Joined: 08/19/2006 - 23:00

Barheet wrote:

Wikiri wrote:

Also, Bioware has hinted that there are seriously looking at changes to Tactical Cloak for the next balance change, citing the statistic that Infiltrators are used 33.6% of the time on Gold Matches.

Hell, yeah! If something is working, BREAK IT! That's the Bioware motto! 

 

lol

 

Do you still play this Bar?

Fri, 06/22/2012 - 11:46
Slater's picture
Offline
Last seen: 5 years 1 month ago
Joined: 03/15/2012 - 12:54
Currently Playing: 

Pretty stoked about these new changes. The QFE has a special place in my heart as she was the first character I used on Gold (could have used anything as I was carried the whole way, lol). There was a time where I used the Viper alot too. Looking forward to playing soon!

Fri, 06/22/2012 - 13:18
MTK005's picture
Offline
Last seen: 8 years 10 months ago
Joined: 07/06/2005 - 23:00

Yeah, the QFE was pretty badass to start with, so this is awesome

Fri, 06/22/2012 - 13:39
Wikiri's picture
Offline
Last seen: 7 years 11 months ago
Joined: 04/10/2012 - 11:44

Played some HE over lunch in some Bronze matches.  That combat drone is a beast now.

Sat, 06/23/2012 - 21:06
Barheet's picture
Offline
Last seen: 9 years 2 months ago
Joined: 02/07/2009 - 23:00

Yeah a few times a week. It's still fun, but I love to bash on it. 

Join our Universe

Connect with 2o2p