August 21st Balance Changes

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#1 Wed, 08/22/2012 - 13:26
Wikiri's picture
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Last seen: 7 years 12 months ago
Joined: 04/10/2012 - 11:44

August 21st Balance Changes

 

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August 21, 2012
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Locust SMG
- Damage increased from [34.3-42.8] to [37.7-47.1]
 
Crusader Shotgun
- Damage increased from [486.6-608.3] to [530.9-663.6]
 
Kishock Sniper Rifle
- Damage multiplier for full charge increased from 150% to 175%
 
Biotic Charge Power (all kits excluding the Krogan)
- Base damage increased from 250 to 400
- Base force increased from 500 to 600
 
Biotic Charge Power (Krogan only)
- Base damage increased from 400 to 500
- Evolve 4 melee damage bonus increased from 25% to 40% and duration increased from 4 to 5 seconds
 
Biotic Charge Power (all kits including the Krogan)
- Rank 3 damage and force bonus increased from 20% to 30%
- Evolve 1 damage and force bonus increased from 30% to 40%
- Evolve 3 weapon damage bonus increased from 15% to 25% and duration increased from 3 to 5 seconds
- Evolve 4 power damage and force bonus increased from 25% to 40% but duration decreased from 15 to 10 seconds
- Evolve 5 chance to cause no cooldown increased from 25% to 33%
 
Electric Slash Power
- Base cooldown increased from 5 to 8 seconds
 
Biotic Slash Power
- Base cooldown increased from 5 to 8 seconds
 
Sticky Grenade Power
- Base damage increased from 750 to 900
 
Wed, 08/22/2012 - 13:26
Wikiri's picture
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Last seen: 7 years 12 months ago
Joined: 04/10/2012 - 11:44

Hurray!  I love vanguards.

Wed, 08/22/2012 - 14:19
Slater's picture
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Last seen: 5 years 1 month ago
Joined: 03/15/2012 - 12:54
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I know! I respecced them so I could start from scratch with the buffs. You really get to know a character when you play them from scratch. Played the Asari last night and she was a blast using the new Crusader. Will play with the Krogan tonight. The wife is supposed to go out so I should be able to play all night (at least until my daughter wakes up).

Wed, 08/22/2012 - 15:37
LocGaw's picture
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Last seen: 8 years 1 month ago
Joined: 08/19/2006 - 23:00

Big boost on the Sticky Grenade!

It did not supprise me about the slashes. They worked good.

For me, Biotic Charge was little more than a fast travel/Shield replenish move. Now it may actually be viable.

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