My new love

CapnHun

Shared on Thu, 01/04/2007 - 10:42

When we picked up our systems for Christmas, I picked up a used copy of Morrowind and found out I have a new addiction. So while everyone else is enjoying the new systems and games, here I am playing Morrowind on the 'ole 180 (with a little bit of Chromehounds on the side). I now understand completely what CodeMonkey means when he says graphics don't necessarily make the game! Now I am not far into it, and I could go get the newer Oblivian but interestingly I have had several people say that they liked Morrowind better. Funny thing is, no one can say exactly why. When I ask them they say things like the graphics are better in Oblivian, the NPC's are not as dumb, the music is better but...for some reason Morrowind was more addictive.

So I wanted to throw the question out to the larger community. Did you like Morrowind or Oblivian better, and why? Did they have developer changes that affected the way the game was played? Is Morrowind less linear than Oblivian? Is Oblivian more grinding?

Comments

RatBastard's picture
Submitted by RatBastard on Thu, 01/04/2007 - 18:02
I have played both (PC) and I preferred Morrowind to Oblivion. There are things about both that I liked more than the other but when it came to addictive game play and longevity, Morrowind wins. I think Oblivion with scaling enemies made the game dull after a while. I like exploring but there should be places that kick my butt until I level up then I can go back and kill them.
PoltegIce's picture
Submitted by PoltegIce on Sun, 01/28/2007 - 14:32
Oblivion is better hands down. The combat system seemed to flow much nicer. Leveling up seemed to be better to. In Morrowind you could level up without doing much of that task at all. In oblivion you actually have to work for your level up. Fast travel was good and you coan only fast travel if you've been to that place at least once before. Except Major cities which makes sense. The graphics in oblivion are just stellar as well. I spent a lot of time climbing mountains just to get to the top and look out to see the view. I did not like that NPC's levelled up with you but its overlookable. The one thing I didn't like about either game is no matter what type of character you are you can join any guild and succeed without building the skills that go along with it. For example i was a theif and I got my accomplishments for all guilds. I had no magic skills but was the Grand poopa of all mages. Kinda wonky but it works that way in both games. I found the ending of the main quest in Oblivion to be much more satisfying as well and the world way more fun to explore afterwards. But Morrowind is an awsome game, play it , finish it, then run out and get Oblivion. You will love it to.
REM's picture
Submitted by REM on Wed, 01/17/2007 - 16:54
I have played both about an equal amount and I would go with Oblivion over Morrowind, if for no other reason then I like the choice of instant travel that Oblivion offers. I know that there were a few ways to do that in Morrowind, but they usually involved in having to pay gold for it (which I never seemed to have), at least with the level I got to.
Fetal's picture
Submitted by Fetal on Wed, 01/17/2007 - 17:37
overall i enjoyed morrowing much more, but i'm not knocking oblivian either. the enemy leveling thing is retarded. instead of leveling creatures they should have just made the frequency of some creatures less, and harder ones more. morrowind was way more open ended. when you did a quest, you actually felt like you were working hard to complete it. in oblivion, you're just going through the motions because there is a damn map that tells you where to go, everytime. since you had to walk everywhere in morrowind save three main cities, you were forced to explore the countryside, and if you were in the least part curious, you went spelunking along the way to one of your destinations. in oblivion, it is fast travel all the way. no one stops to check anythig out anymore. on the plus side for oblivion though, a die rolled fighting engine blows monkey nuts. oblivion has this beat. repeatedly running back and forth from city to cave in order to make the most of a salvage and sell what you could off of dead bodies was also a bit of a grind. fst travel mkes this easier. so fast travel is good....but here's the deal, make it impossible to fast travel to anywhere you haven't been before, even major cities. that would at least force people to explore.
codemonkey's picture
Submitted by codemonkey on Thu, 01/04/2007 - 10:48
I own Morrowwind on the PC but I never played it, my buddy did (a lot) and I watched him a few times but I cannot say what would make it better. I can say this, Oblivion kicks ass - if your into RPG's :) I liked Oblivion best because of the achievements you can get - it made completing some side stories so much more motivational. In a game with so many quests its hard to complete them all. Unfortunately I've not finished the game, I got distracted by real work, my wifes website, and then all of a sudden new games came out and I cannot keep up. Hopefully I'll get to head back to Oblivion to finish it.
KingDrewsky's picture
Submitted by KingDrewsky on Thu, 01/04/2007 - 11:47
I have played both and prefer Oblivion. The combat for Morrowind was kind of wonky and they had quite figured out 1st person swordplay yet. Also, there was no easy way to keep up with all of your quests. The main criticism about Oblivion that Morrowind fans have is that they do not like how the enemies in Oblivion level up with the character. This means that you can explore the whole map at the beginning of the game without having to worry about encountering monsters that are twice your level. Personally, I thought the methodology behind the levelling up system was ingenious but can understand how some people could prefer the old system.
gwarrior2k's picture
Submitted by gwarrior2k on Thu, 01/04/2007 - 14:53
Have both, finished both, loved both. Personally I can't say I prefer one over the other. There are little things about one that would have been nice in the other and vice versa but with the 'do what you want when you want' approach both are equally addictive imo. The only thing that would have made both better would be co-op. Not multiplayer, just you and friend running rampant across the countryside.
Relic's picture
Submitted by Relic on Thu, 01/04/2007 - 16:48
Capn already know I prefer Morrowind. I still own that and Oblivion is long gone. I actually found the acievements to be what turned Oblivion into a grind. I know that was my flaw and not the game's, but I ended up burning out on the game just working for the achievements, and alot of the fun withered away. Another irritation was the stupid Nirnroot quest, which you really can't avoid the first time through and I just wish I could've gotten the damn thing off my list.

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