State of Decay to get pure sandbox-mode.
Undead Labs have in a recent interview revealed that State of Decay will be getting an extra mode of play through DLC. This mode will be a pure sandbox. They do so after fan-pressure, claiming that we asked and that they listened. Extra game-modes never hurt, but what would a pure sandbox add to State of Decay?
From the storymode there are several things that could be cut:
- Story missions
- non-respawning resources
- non-respawning cars
- companion ineptitude missions
I don't think anyone will be particularly sorry if they don't have to rescue a full 7 star companion from the McD across the street from Snyder's anymore. But what could UL (or is UL planning to) add to the sandbox? Truth be told, I fear that a pure sandbox mode for State of Decay would turn out to be a very bland affair.
Undead Brant is working on adding a slew of new guns, but your character can only fire one gun at the time and if you find one that works, a world full of guns is just that. A world full of guns. It doesn't make a game.
The only speculation that may hold water is that the sandbox will probably be free DLC, given the fact that the Steam version of State of Decay will ship with it as a hardcoded option. I'm interested in having the option because the story is driving me nuts. But at the same time I wonder how much longevity or replayability the sandbox will add to State of Decay.
I'll wait and see.
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