Big0ne
Shared on Mon, 09/10/2007 - 08:01What's in a name?
I recently finished Bioshock. I had rented the game from Gamefly wanting to see what all the hype was about. Knowing that I didn’t really want to keep the game I decided to just play through it on “easy” mode. I tend to do that with games I’d like to see or try but don’t have any great interest in. Why suffer through a “super extreme you must be out of you mind to try this difficulty” setting for a game that I don’t intend to keep for very long. It got me thinking though. Why can’t more games name their difficulty settings the way Gears of War did?
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I won’t get into the reasons why here, but over the course of the summer we’ve visited what seems like dozens of different area churches. After some time, as you might imagine, it got to be a little tough to remember one from the other. So I decided that I’d write an email to a few of the churches that we had liked and a couple to some we hadn

