
SGreth
Shared on Thu, 09/21/2006 - 13:19There are 3 parts to the energy management system -
Engines: The engine energy doesn't have an effect on max-speed. It does, however, affect your rate of acceleration.
Weapons: How quickly do your weapons regain their charge (each shot takes away from the charge)
Shields: How quickly your shields recharge - When shields reach 0, you die.
I didn't get around to polishing up the energy "meters" so I'm not going to post up a screenie. I do however have a build ready for the testers tonight. Hopefully we can get a few people in there for longer than a few minuets.
Oh yeah...I enabled network encryption too. Hopefully that shouldn't slow things down too much.
Next up on the list I'm going to try and merge the newest version of Torque Game Builder (1.1.1) into my source code base (I'm at 1.1 now) and try to pick up some of their bug fixes and new features.
No pic of the day. Instead I'm posting up my new personal anthem.
[youtube]http://www.youtube.com/watch?v=3mBGODdzzVw[/youtube]
- Shields
- Weapons
- Engines
Engines: The engine energy doesn't have an effect on max-speed. It does, however, affect your rate of acceleration.
Weapons: How quickly do your weapons regain their charge (each shot takes away from the charge)
Shields: How quickly your shields recharge - When shields reach 0, you die.
I didn't get around to polishing up the energy "meters" so I'm not going to post up a screenie. I do however have a build ready for the testers tonight. Hopefully we can get a few people in there for longer than a few minuets.
Oh yeah...I enabled network encryption too. Hopefully that shouldn't slow things down too much.
Next up on the list I'm going to try and merge the newest version of Torque Game Builder (1.1.1) into my source code base (I'm at 1.1 now) and try to pick up some of their bug fixes and new features.
No pic of the day. Instead I'm posting up my new personal anthem.
[youtube]http://www.youtube.com/watch?v=3mBGODdzzVw[/youtube]
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