Lost: Via Domus (Makes You Glad Game Rental Companies Exist)

ImaginaryEngr76

Shared on Mon, 03/03/2008 - 10:05
I'm a pretty big Lost fan - over the last few years I've gotten sucked into the whole ridiculous mythos.  The more absurd it becomes the more I love it.  When I heard that they were releasing a videogame based on the show, I knew I was going to have to play it, even if it turned out to be a giant turd.  Luckily it turned out to be pretty decent (but only if you're a Lost fan), but I'm glad that I rented it from Gamefly instead of buying it.

It was like this game was engineered to be a rental and nothing more - it has seven "episodes" that you can complete in 30 - 45 minutes each pretty easily.  The game showed up in my mailbox on Saturday, and I finished it last night after about 3 sessions over the weekend totaling about 5 hours.  The game creates a new character (Elliot) who has a side story of his own that runs parallel with the first two seasons of the show.  His story is pretty good, not quite up to the top tier stories of the main cast, but certainly better than the backstory for Nikki and Paolo in Season 3.

This isn't an action based game (other than a couple chase sequences and a handful of areas where you can use a gun) - it's more like those old point and click PC adventure games (think King's Quest) - you explore the environment, interact with important objects/items, and talk to other characters.  You move around in third person in a 3D environment - the game controls and looks very similar to the present day Desmond portions of Assassin's Creed.  You'll also do some light puzzle solving - there are some puzzles involving reactivating power supplies by manipulating fuses to get the right voltage to the right areas, and some simple IQ test questions involving pattern recognition you'll need to answer to access computer terminals (examples - what comes next in the series "Z-X-C-V-?" and "2-4-8-10-20-22-?").  The puzzles were fun, but hardly challenging or mentally taxing.

In the game, you'll get to explore most of the iconic areas from the show - the wreckage strewn beach; Black Rock; the Hatch; the Swan, the Hydra, and Flame Stations; and if you really keep an eye out, you'll even get to see the Medical Station and Pearl Station.  The coolest thing you'll get to see in the game (and the big draw for me) is what is behind the concrete wall in the Swan creating the magnetic anomaly.   It's not any kind of huge revelation, but it's pretty cool nonetheless.   There's a lot of fan service in the game.

Other than the really short length, I only have a handful of gripes about the game.  First, you explore a couple of dark caves with a torch early in the game that have a number of bottomless pits in them.  Because of the third person perspective, it can be hard to tell these pits from shadows, unless you tilt the camera so you're looking at the ground.  You also have to extinguish your torch to pass through waterfalls, and sometimes there will be a pit nearby that you'll stumble into while it's still dark.  Another annoyance is encountering the Black Smoke in the jungle.  To get from area to area, you follow flag markers in the jungle to get from, say, the beach to Black Rock.  Occasionally, the Black Smoke will come along, and to keep it from attacking you, you'll have to hide in a cylinder-like grouping of trees.  Then when it leaves and you climb out of the trees, the game will often drop you out in a different orientation than you entered in, so you're often left unsure which way to go to continue in the direction you were heading.  Since the jungle is pretty dense and everything looks the same, you really can't get your bearings in any other way than using the flag markers.  It's not a huge deal, it just gets a little frustrating when the Black Smoke shows up every 30 seconds, hiding, the climbing back out and trying to find your bearings again.  Another weird thing is the trading system.  You'll find coconuts, bottled water, and other various objects lying around that you can trade other castaways for stuff like torches.  It works well, it's just weird trading Charlie a papaya, an Apollo bar, and a copy of Lewis Carroll's "Alice in Wonderland" for a gun and a clip (why does Charlie have a gun and not Sawyer?).

The graphics are generally pretty nice - the environments look good, the Stations and living quarters all have a lot of detail, but some of the characters are hit-or-miss.  The character models for Michael and Tom especially will creep you the fuck out. Some of the voice actors from the show did their own voice work for the game (Ben, Mikhail, Desmond, Tom, and Claire), but each of those characters only have about three or four lines of dialog and you'll see them maybe once or twice.  Unfortunately, the character that has the most dialog - Locke - probably has the worst stand in.  Sawyer's stand in is also pretty bad - the guy doing his voice work has one the worst southern accents I've ever heard.  Luckily, though, the voice stand ins for Jack, Kate, Sayid, and especially Hurley are usually pretty solid and not distracting.

This game pretty much exists solely as fan service - there should be a sticker on the box that says "For Fans Only!".  If you're a fan of the show, give this game a rent and you'll blow through it in a weekend or a few nights.  But if the phrase "Dude, you got a little Artz on you" has no meaning to you, nothing in this game is going to make any sense to you, and the gameplay really isn't compelling enough to keep you interested if you're really not into the story.  It assumes a great deal of familiarity with the show's plot and character's, and the amount of enjoyment you'll get out of this game is directly correlated with that.  It is good for a quick achievement score boost - you'll get an easy 700 or so just playing through the story.  The rest comes from photographing certain objects that are important to the Lost universe that you may come across while exploring.  Most are of these are easy to find (Kelvin's suit, Desmond's mural), but a few (Hurley's Van, the Pearl Station, and the Medical Station) can be tricky to find unless you know how to uncover them based on your knowledge of the show.

Comments

MikeTheKnife's picture
Submitted by MikeTheKnife on Mon, 03/03/2008 - 10:48
Thanks for the review! Definitely going to rent this one someday.
TANK's picture
Submitted by TANK on Mon, 03/03/2008 - 11:17
Good review. I'm not a fan of the show at all, i saw the pilot and though it looked stupid. But i am a HUGE fan of achievement points so i may suffer through it. I'm sure there will be a detailed walkthrough online someplace very soon if there isn't one already :lol: I think i get my blockbuster coupons sometime this week so i'll pick it up for the weekend if i can find it. I usually play booster games during lulls in AAA game relases, this seems to fit the bill.
Baine's picture
Submitted by Baine on Mon, 03/03/2008 - 11:26
失去: 通过Domus (做你高兴的比赛出租公司存在) 我是一台相当大失去的迷-我在过去几年得到了吮入整体可笑mythos。 越荒谬它变得多I爱它。 当我听见他们发布根据展示的计算机游戏,我知道我打算必须玩它,即使它结果是巨型粪。 幸运地它结果相当正派(但是,只有当你是一台失去的风扇),但是我是高兴的我租赁了它从Gamefly而不是买它。 它是象这场比赛被设计是租务和没什么更多-它有七" episodes" 你能在30 - 45分钟中的每一之内相当容易地完成。 在星期六比赛在我的邮箱和我出现了在大约3个会议以后昨晚完成了它在周末总计大约5个小时。 比赛创造有他自己旁边故事奔跑与展示平行的前二个季节的一个新的字符(艾略特)。 他的故事比backstory不相当是相当好,由主要塑象的顶面排故事决定,但是一定改善为Nikki和Paolo正是季节3。 这不是行动基于比赛(除夫妇之外追逐序列和几个区域你能使用枪)的地方-它是更多象那些老点和点击个人计算机冒险比赛(认为Quest国王的) -你探索环境,交互式与重要对象或项目和谈话对其他字符。 你在3D环境里移动第三人称-比赛控制和神色非常相似与现在刺客的信条的Desmond部分。 你也将做某一轻的难题解决-有有些难题介入恢复活动电源通过操作保险丝有正确的电压正确的区域,并且某一简单的智商测试对介入你将需要回答对通入计算机终端的模式识别表示怀疑(例子-什么其次在系列"来; Z-X-C-V- ?" 并且" 2-4-8-10-20-22- ?")。 难题是乐趣,但是坚硬挑战性或者精神收税。 在比赛,你将得到探索大多偶象区域从展示-残骸被撒布的海滩; 黑岩石; 舱口盖; 天鹅、九头蛇和火焰驻地; 并且,如果你真正地把一只眼睛关在外面,你将报复看医疗驻地和珍珠驻地。 你在比赛的最凉快的事物(和大凹道将得到看为我)是什么是在混凝土墙之后在创造地磁异常的天鹅。 它不是任何巨大的揭示,但是,但是相当凉快的。 有很多风扇服务在比赛。 除真正地短的长度之外,我只有几个牢骚关于比赛。 首先,你探索有一定数量的无底洞在他们的两三个黑暗的洞与一个火炬及早在比赛。 由于第三人称透视,辨别这些坑和阴影可以是难,除非你掀动照相机,因此你看地面。 你必须也熄灭你的火炬穿过瀑布,并且有时附近将有坑你将绊倒入,当它仍然是黑暗时。 另一心烦在密林遇到黑烟。 从区域要有区域,你在密林跟随旗子标志从海滩得到染黑岩石。 偶然地,黑烟将到来,并且保留它从攻击你,你将必须在a掩藏圆筒象编组树。 然后,当它离开,并且你上升在树外面,比赛比你进入经常将投下你在一个不同的取向,因此方式去继续在方向你朝向的你经常留给缺乏信心。 _因为这密林是相当密集的,并且一切看这同样,使用这旗子标志,你真正地不可能没有得到你的轴承用其他other方式比。 它不是一个巨大的成交,它得到一少许令人沮丧,当黑烟出现每30秒时,掩藏,上升取消和设法再发现你的轴承。 另一件古怪的事是商业系统。 你将发现椰子,被装瓶的水,并且说谎在那附近的其他各种各样的对象你能为材料换其他遭难船象火炬。 它运作很好,它是古怪的贸易的查理每番木瓜、阿波罗酒吧和Lewis Carroll的"的拷贝; 阿丽斯在Wonderland" 为枪和夹子(为什么做查理有而不是枪锯工?)。 图表通常是相当好的-环境看起来好,驻地和生存处所全部有很多细节,但是某些字符是无计划的。 字符模型为迈克尔和汤姆将特别是爬行你性交。 某些声音演员从展示完成了他们自己的声音工作为比赛(本、Mikhail、Desmond、汤姆和克莱尔),但是那些字符中的每一个只有大约三或四条线对话和你可能将看见他们一两次。 不幸地,有多数对话的字符- Locke -大概有最坏的立场。 锯工的立场相当也是坏-完成他的声音工作的人有一我听见了的最坏的南部的口音。 幸运地,虽然,声音替身作为杰克, Kate、特别是Sayid和Hurley通常是
MikeTheKnife's picture
Submitted by MikeTheKnife on Mon, 03/03/2008 - 12:03
I can't wait until this translation thing plays itself out.
BrodysDad46's picture
Submitted by BrodysDad46 on Mon, 03/03/2008 - 12:06
Thanks for the review and for not including any spoilers. I am a huge Lost fan and have this at the top of my Gamefly Que. I am sure that I will enjoy it for what it is.

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