The Way We See It

BrokenDesign

Shared on Wed, 08/01/2007 - 13:33
Was up nice and late last night playing some Crackdown (you know, that game that came with the Halo 3 beta) with my friend 'Bob' when we got on topic about the state of the nation for gaming. I found it to be an interesting conversation and figured I'd share some of our thoughts to get the opinions of you all.

With regard to Nintendo, the Wii is kicking loads of ass, but is it necessarily doing well? It may be purchased by a much more broad demographic than the 360 or PS3 are, but the 360 is leading the way with the most games sold per console. Considering that the Wii is much cheaper (disregarding the Core, which, does anybody regard it to begin with?) and the games are $10 cheaper each, why would this be? Likely because the games that are available for the Wii at the moment are largely minigames and shoddy ports. Kids and grandparents who want their grandkids to have things to play when they visit are getting these minigames but are only playing when family is over, those of us in the middle age bracket are getting them but they start collecting dust until we have a party and are looking for some amusement, or with kids who like playing it. To us, the Wii has some good titles, it's not a bad system, but it just lacks games that give it real longevity, that you want to pick up and play frequently. A lot of that has to do with the lack of online-enabled games. I was planning to get a Wii at one point, but backed out at the last moment because the novelty of Wii Sports had worn off, I took at look at what was out there and saw nothing really compelling. All that I could see were minigames that I'd bust out for parties or games that were on the horizon, should they come out at all. I don't have many parties, I usually go to them instead so that leaves a white Wii becoming gray with the mounting unuse.

Right now, where are we at? Wii Fit? Um, yay? If I want to exercise, I'll ride my bike. Having a screen with some cartoony characters doing some stuff isn't much encouragement to me to get any more physically fit than I already am. Announcing Wii Fit at E3 basically gave Nintendo the title of best press conference in the eyes of investors. They see a new product that will sell really well, perhaps move a number of consoles, so they have $$ flashing in their eyes. That's great, but what about games that I want to play? Haven't heard anything about them for awhile. Mario Kart was announced with a steering wheel that I care nothing about, and from the brief footage, I wasn't terribly enticed. Honestly, the only Mario Kart game I've really, really liked since the original is Mario Kart DS, but Mario Kart Wii looks like more Double Dash kind of stuff. The track designs are becoming a little too bizarre for their own good and they seem to have lost track of what gave the original its magic of a straight-up fun kart racing game with a mario theme and some creative elements but nothing tremendously over the top. There was no mention of Smash Bros Brawl, either, and we're still left wondering if it's going to have online play. If it doesn't, there will be a lot of Wiis up on Amazon and eBay for resale. Kids and to an extent college students don't need online, they have people all around them to play with, but what of me? I don't want to play it by myself, that's not that fun. Nintendo has demonstrated that they don't care about online play, both in the games that have been released, and the games that haven't been released but have lost the online it once had, such as Metroid Prime 3.

Ok, so now for the real kick in the head. When the Wiimote was first announced, there were many different reactions to it, spanning the whole spectrum. Eventually, everything calmed and it seemed as though the concept was accepted as being a good thing. Here we are approaching a year of Wiis in the Wild and it's time to ask: is it a good thing? Lots of games use the motion sensing to a very tacked-on end, some bring some creative things to the table but really doesn't depend on proper use of it.... I think that the big disappointment of the Wiimote has to do with how reality has set in. A game like Red Steel seems like it could be nothing but gold, but in reality it was anything but. Where this rude awakening is kicking down our door is how the Wiimote isn't a motion-tracking gateway into the games, but a different input method for the same standard stuff. For instance, a common complaint I read about with Red Steel was how there were only certain motions you could do with the sword play. I, like many others, wanted a game you could swing that sword all around, slashing the crap out of guys, but you can only do a few types of swings and it really takes you a step back to realize that it's no different from pressing left mouse to do a left attack, right mouse to do a right attack. One thing the Wiimote lends itself perfectly to is a fanboy's wet dream: Lightsaber game. And one is coming! But.... is it going to just be Red Steel with so many attack types you can do and not the full Jedi virtual experience that we all hope for? Whether we know it or not, we're hyping the game up to more than it could possibly be and it could just lead to disappointment. I know that I've already skipped to that stage and don't really feel a Wii is for me anymore.

Microsoft is bringing with with the 360 and a full hand of games, something the other systems can't claim at this point. But after this holiday season with Halo 3 and GTA IV, et al, what's coming up? Personally I can't really think of anything coming out next year that's an exclusive that I'm particularly excited for. Not that it's such a bad thing that there are likely a great deal of multiplatform games that will be good, but I can't think of many of those that I'm very excited for either. Hopefully we'll hear more about 360 games soon.

Sony, to me, had the best press conference this year. They showed off some of the big guns they have coming (which are almost all next year, but we're only now getting into the second wave of games for the system so it's to be expected), including Killzone 2 which looks very promising at this point. Graphics aren't up to the prerendered video, of course, but reports from people who were there claim that at times you really couldn't tell. That is very impressive. The character movements are some of the best I've ever seen in a game and I have a good deal of anticipation to see if the game itself lives up to the hype. Warhawk looks really awesome too, a good fun multiplayer game that has some really nice features, such as up to 4 players can play in a drop-in, drop-out fashion on a single console while the 1st player is playing online against others. Before it's even out, Warhawk is doing what many 360 titles (including Crackdown) claim to be able to do but ultimately fall short of true drop-in, drop-out gameplay. Home.... pass. LittleBigPlanet looks like it's just damn good fun and has a great creative outlet for those who want to design some levels but not really get too deep into things and with the recent announcement of there being enemies and bosses, it should have a good deal of longevity to the title. Lair looks really good, despite mixed reviews, Heavenly Sword appears to be impressive, Wipeout has something like 3 games coming out, 2 on PSN and 1 full scale title, and I am a TOTAL wipeout junky..... There's a lot to love coming up with PS3. Now they just need to make them affordable.

I have a 360, love my 360, hope my 360 doesn't die on me before those 65nm chips get integrated, and I want a PS3. Sorry, Nintendo, but by spreading your focus out to such a broad audience I really feel that you're losing your scope on my demographic. I fear that 5 years from now we're going to look back and see a tremendous amount of minigames spread all overtop the rare, more adult, more hardcore titles, many of which will be without any real good online multiplayer integration. That's not something I'm terribly thrilled about seeing firsthand.

Comments

Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:02
LOL - I google everything! So I guess Google is like modding for trivia junkies.... :D
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:02
How do you google a picture?
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:10
I could see guessing Martin Luther from Five Solas, but I'm not sure how you get Bunyan. Where's the six degrees of separation?...and yeh, how do you Google or Wiki a pic?
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:16
Ok, I didn't use googe. I figured it out based on Fivesola's GT and his previous Spurgeon blog. That got me in the mind set of a Theologan type. Then looking at the picture I assumed Puritan. A trip to Theopedia helped me narrow down which Puritan I was looking for.
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:18
Must of right clicked the image to view to source -http://www.2old2play.com/modules/Gamers/images/8943bunyan.png
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:18
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:26
You guys are smarter than me
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:35
So it wasn't Paul after all?
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:37
lol, no its John Bunyan. No one knows what the Aposlte Paul looked like.
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:49
I think he means Paul Bunyan
Anonymous's picture
Submitted by Anonymous (not verified) on Wed, 08/01/2007 - 15:49
oh, wasn't Paul Bunyan either
codemonkey's picture
Submitted by codemonkey on Wed, 08/01/2007 - 13:49
First, off, I don't think Nintendo really cares about you, in general. Seriously, you've not bought one and they're not seeing any slowdown on purchasing. They're not targeting your personality for their console. For a few of us with kids between 4 and 12, the Wii may make more sense. For instance, I still feel the console was well worth the money I paid for it. As my kids get older they'll be able to use it to. For people with kids older than mine (since my oldest is four) I think its a win-win. Their kids can play games on it, and when an "adult" game comes out (not a mini-game) the adults can also get into it. It's not just a "kids console" anymore, its spread much broader than that, but still doesn't attract what we'll call 'hardcore gamers' to it. That's probably why unit sales are up but software sales are down because hardcore gamers buy way too many games. However, with all these companies apologizing for not taking the Wii seriously like EA and Ubi, things may change in the next six to twelve months (well within the lifecycle of all the consoles). Third party developers, if they like it or not, are probably going to invest in development teams to build games for the Wii and bring in some easy money. Call me a Nintendo fanboi if you want, I just don't see any harm in owning it. I have way too many Wii games and I like them all. Metal of Honor, not so good but I don't own that one. For Christmas, I'm not seeing the Wii dominating anything because it already is. Lets say the market stays the same for the next few months, you're not going to find a wii in stores ANYWHERE. Why? Because you still can't! So the holiday is going to be 100 times worse. Given that, the software sales will remain the same, because there are no consoles to find (they sell out all the time) and the holiday won't change that. Maybe software sales will go up a bit for people buying games for previously purchased wii's. I also don't think Xbox 360 will change that much, their software sales will go up in the Sept/Oct time frame and probably peter out and remain higher, but flat (no spike after halo 3). Unit sales will go up a bit, but I don't think they'll go extremely high. I think the PS3 has the best chance this year. It has games coming out, which may cause people to actually buy the unit. It's going to be holiday time so people spend a bit more money than they can usually afford so a PS3 may land in the homes. Plus, their on "sale" until the old models sell out. On top of that, I don't think they'll be a run on PS3's anytime so when you go to buy a system it will probably be there. Given Nintendo's high rate of sales, I don't think they'll change much (definitely won't go down), and the 360 sales are out of steam and staying constant with Halo 3 and friends boosting it pre-holiday. But it's been out a few years, you're not going to have everyone decide to upgrade to one this year. So, when your so low down on sales the one that really stands a chance of increas is the PS3. No?
BrokenDesign's picture
Submitted by BrokenDesign on Wed, 08/01/2007 - 14:03
Nintendo is very obviously not doing much to cater to the hardcore, I don't argue there. However, Nintendo has stated they haven't forgotten about those of us who grew up on it, they've said they will cater to us... but they also talked about WiiConnect24 being this great online center for games and content and right now it's Mii exchange and polls. Why would they take the time to cater to the hardcore when they're making money hand over fist with minigames and more sequels to milked franchises? Yes, companies like EA and Ubi are going to start putting games on the Wii, but what's selling right now? Minigames. So why take the time to develop new IPs for the hardcore when Red Steel and others like it just flop and making minigames or casual games in general cost so little to make, take so little time to develop and you can sell them at $50 a pop and bring in tons of money? I don't see much future in Wii with the hardcore. Not that you'd see on 360 or PS3, anyway, so I think that they will be the consoles that get the business of gamers like me. PS360 for my home. Wii will continue to sell like gangbusters. However, think about this, a year into it and Wiis are scarce and have sold just over 9 million units. At this time in the 360s life cycle it had sold about the same amount and they were plentiful. Why are Wiis so incredibly hard to manufacture that they aren't very well stocked by now? Probably because Nintendo is keeping production low to keep high demand. Possibly stockpiling for the holiday.
codemonkey's picture
Submitted by codemonkey on Wed, 08/01/2007 - 14:08
If Nintendo is smart they'll back fill with mini-games while working on bigger titles. The fact is, the product has really been on the market for six months, given a "serious" game is going to take one to two years (or four in some cases) to go from concept to polish, I'm not really surprised that none are out yet. If I were a publisher or development house I'd not start a serious game that takes a year+ until I know if the game will sell. Now that it's obvious the Wii is doing well, sales wise, the risk is much less when you consider putting out a game for the platform... hell, even if it's a stinker you'll probably make some money off of the sheer number of units in the market. In a way, Red Steel was a good example of how to fail at something when you don't really put in the required effort. Putting out an FPS as a launch title is always risky (hell, CoD2 had a fatal save bug and networking was crap) and you do what you can with it. The most important thing... you learn from it. We all know now how Red Steel was received, now developers can say "okay, let's NOT do what they did." I'd rather put out a game and see it fail in the market than put out a highly expensive console with much the same result (sorry Sony but you've not proven yourself just yet, but I have confidence in your future years)
BrokenDesign's picture
Submitted by BrokenDesign on Wed, 08/01/2007 - 14:16
I wouldn't even say it's a FPS launch title thing that CoD2 suffered from, but more of the joke that is the certification process on the 360. How many online games have come out that were a nightmare to play online that required a patch? Way too damn many. The Darkness I heard had some really laggy multiplayer and that just came out, that's nearly a 3rd season game. Crackdown had a pretty big bug that deleted save games with the Keys to the City content that came out. If the certification is so intensive, how do things like this get by? I think it's a testament to the process, especially since I really haven't heard of any PSN game that has terrible lag. I'm sure they're out there, but the Warhawk beta was supposed to be really smooth, Resistance plays awesome online right out of the box.... it seems to be limited to the 360 a majority of the time.
codemonkey's picture
Submitted by codemonkey on Wed, 08/01/2007 - 14:19
touche, qualification process on 360 games with networking does seem a bit faulty.
Gatsu's picture
Submitted by Gatsu on Wed, 08/01/2007 - 14:58
They need to eliminate the certification process and let the original developers handle the patching process and releasing their content.

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