Solar Fury - First SS
My games name is Solar Fury.and here is the first Screen Shot.
Its not AA and the lighting isnt in yet the way I want, but the ships will be dark in the game (unless their own lights, or another light source hit them)
The game is a action/strategy hybrid, built using the XNA framework (which isnt perfect yet) so it will be playable on the Xbox 360
Comments (6)
Looks cool! Can we get a shot of the ship passing a light source? (such as another ship exploding?)
I have gamespace and 3DSMax 7 but I really am not a modeller (I suck at it) but I use them when I need to quickly pop up something. \r
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I buy / beg / borrow models\r
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Right now I have three lights. A star (but I limited the light range due to speed issues atm), a point light in the camera and general ambient light so I can see if the ship is moving correctly.\r
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I hope to have more shots by this weekend..
ROFLMAO....you're using the same model ship pack that I bought when I was doing engine design. \r
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*do* make sure you make use of the specular and bump maps he provides with those models. Once you get your specular lighting shader cooked up it makes those ships look *really* bad-ass. \r
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Give me a shout if you need any help.