Joker961's blog

Joker961

Shared on Wed, 10/28/2009 - 10:25

Cod4: Can't we all just get along?

One of the givens in gaming, especially in FPS gaming, is that players getting their asses kicked will put the blame on something besides themselves. In CoD4, it's been popular to blame weapons, perks, or tactics which are considered cheap or, in gaming parlance, noobish. I'm going to post one of my classes here, exposing its noobishness to the world.

Weapons:

Joker961

Shared on Tue, 10/27/2009 - 10:10

CoD4, W@W, and so on...

Lately, I've been playing more CoD4 on Xbox Live, trying to get tuned up for the MW2 release. After playing mostly World at War HC TDM for the past year or so, I'm kinda wistful for players who actually use their mics, who don't teamkill, and who actually co-operate. Although built on the same engine, CoD4 and W@W are dramatically different games. The maps drive slightly different gameplay. On W@W, it's easier to control large sections of the maps; there are fewer avenues of approach for enemies on the Treyarch maps. The IW maps make it much more difficult to mount a static defence.

Joker961

Shared on Tue, 10/27/2009 - 10:10

CoD4, W@W, and so on...

Lately, I've been playing more CoD4 on Xbox Live, trying to get tuned up for the MW2 release. After playing mostly World at War HC TDM for the past year or so, I'm kinda wistful for players who actually use their mics, who don't teamkill, and who actually co-operate. Although built on the same engine, CoD4 and W@W are dramatically different games. The maps drive slightly different gameplay. On W@W, it's easier to control large sections of the maps; there are fewer avenues of approach for enemies on the Treyarch maps. The IW maps make it much more difficult to mount a static defence.

Join our Universe

Connect with 2o2p