IGN Halo 4 Article Spartan Specializations.

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#1 Tue, 08/14/2012 - 22:25
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IGN Halo 4 Article Spartan Specializations.

Tue, 08/14/2012 - 22:29
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What clothes am I going to wear? That's a lot of stuff to learn.

Tue, 08/14/2012 - 23:42
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I didn't know 343 was remaking Call of Duty but set in space. When did they get permission from Activision?
Tue, 08/14/2012 - 23:54
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I think better explanations are in the Bulletin tomorrow.

I see David Ellis stomping on misconceptions and explaining errors in the IGN article.

There is a lot of leveling up to do before you can even start on your specialization. A lot of work to get it.

LE owners will be able to make starting choices from all specializations but they still have to earn it. SE owners have to unlock all but the first two specializations.

My brain hurts. I wonder if doodirock will like all of these meta things? Seems a bit like MMORPG character attributes.

Wed, 08/15/2012 - 01:07
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Some of the armor looks really crazy.  That kinda scares me, but it might end up being really cool.  I like the idea of getting rewarded more for being the driver of a vehicle. 

Wed, 08/15/2012 - 05:04
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I like the way the armors look, but I hope the appearance and abilities are independent of each other.
Wed, 08/15/2012 - 07:36
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I think the vehicle perk is pretty cool, but I dont know how much I would use it if the Hog handles like it does in Reach. 

Wed, 08/15/2012 - 07:43 (Reply to #7)
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Mjp2519 wrote:

I think the vehicle perk is pretty cool, but I dont know how much I would use it if the Hog handles like it does in Reach. 

Comments so far suggest it sticks to the ground much better and handles better. E3, SDCC and RTX players.

Wed, 08/15/2012 - 07:53
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Seems like these attributes are so slight an advantage that this could work. Still not too thrilled about it, though.

Wed, 08/15/2012 - 08:26
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I'll wait to hear it from the horses mouth.
Wed, 08/15/2012 - 08:31 (Reply to #10)
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wamam87 wrote:
I'll wait to hear it from the horses mouth.

 

Mr. Ed died a looooong time ago.  I'm not aware of any other talking horses but good luck!

Wed, 08/15/2012 - 08:40 (Reply to #11)
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OMGaLaserPewPew wrote:

wamam87 wrote:
I'll wait to hear it from the horses mouth.

 

Mr. Ed died a looooong time ago.  I'm not aware of any other talking horses but good luck!

stupid auto correct...*whore's so what's the word laser?
Wed, 08/15/2012 - 08:57 (Reply to #12)
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wamam87 wrote:

OMGaLaserPewPew wrote:

wamam87 wrote:
I'll wait to hear it from the horses mouth.

 

Mr. Ed died a looooong time ago.  I'm not aware of any other talking horses but good luck!

stupid auto correct...*whore's so what's the word laser?

 

I said "talking horses" not "hung like a horse".  Sheesh.  wink

Wed, 08/15/2012 - 09:22 (Reply to #13)
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OMGaLaserPewPew wrote:

wamam87 wrote:

OMGaLaserPewPew wrote:

wamam87 wrote:
I'll wait to hear it from the horses mouth.

 

Mr. Ed died a looooong time ago.  I'm not aware of any other talking horses but good luck!

stupid auto correct...*whore's so what's the word laser?

 

I said "talking horses" not "hung like a horse".  Sheesh.  wink

A seahorse, maybe.

Wed, 08/15/2012 - 10:03
Wed, 08/15/2012 - 10:10
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I wouldn't freak out too much about the changes. You won't know if you're going to like something until you get to play around with it.
Wed, 08/15/2012 - 14:02
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They seem subtle enough that nothing jumps out as a gamebreaker. I'm eager to see how they really affect the game. There are some definite team play advantages involved there.

So many questions arise - Can you work on more than one at a time? How are they implemented? Is it something you can easily swap, or is it something you have to commit to?

Wed, 08/15/2012 - 14:20 (Reply to #17)
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Pyrus wrote:
...So many questions arise - Can you work on more than one at a time? How are they implemented? Is it something you can easily swap, or is it something you have to commit to?

I would think your specialization is part of your loadout, so you select it and start working toward the unlocks. Seeing how we will be able to customize multiple loadouts, and these can be switched during the game, then you can easily swap specializations (once unlocked) assuming you have them in a loadout.

I could be wrong though. Hopefully this week's bulletin will have some clarification.

Wed, 08/15/2012 - 14:32 (Reply to #18)
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DarthTabasco wrote:

Hopefully this week's bulletin will have some clarification.

Fairly sure it will. I think it will be out soon, today.

Wed, 08/15/2012 - 14:41
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I'm still unsure about CoD invading my Halo space, but at least these specializations may open up team strategy more than armor abilities did.

I hope we get many questions answered tomorrow, but it still won't be good enough until we get to play with them. As it is now, I'm most curious about Rogue, Stalker, and Pioneer for the early part.

Wed, 08/15/2012 - 15:11 (Reply to #20)
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Hoplite wrote:

I'm still unsure about CoD invading my Halo space, but at least these specializations may open up team strategy more than armor abilities did.

I hope we get many questions answered tomorrow, but it still won't be good enough until we get to play with them. As it is now, I'm most curious about Rogue, Stalker, and Pioneer for the early part.

I don't think that this game is going to play like COD at all. However, you have to realize that other developers are going to steal ideas from COD because of its huge commercial success. I still just want to be able to just play the damn thing.
Wed, 08/15/2012 - 14:49
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I have to say, for a guy that was ALL HALO ALL THE TIME but got sick of the repetitive nature of the series, this actually looks like a positive change to me.  What scares me most about halo is maintaining the "feel" of the game play.  If 343 can do that, I'm all for new ways to play. 

Wed, 08/15/2012 - 15:09 (Reply to #22)
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admin wrote:

I have to say, for a guy that was ALL HALO ALL THE TIME but got sick of the repetitive nature of the series, this actually looks like a positive change to me.  What scares me most about halo is maintaining the "feel" of the game play.  If 343 can do that, I'm all for new ways to play. 

So far it looks like the "feel" will be the same but these little things to work for are exciting me a bit.

HaloGAF/NeoGAF is butt hurt they think the specializations will give huge advantage.
HBO is butt hurt the armour is not old style Halo.

You can't please them all or in the same way.

Wed, 08/15/2012 - 15:25
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I think this will be really cool if they pull it off and it works well.  The more info I read,  the more excited for November I get.  Seems like halo 4 will have fresh storyline content with Spartan ops and the MP will have nuances that previous Halo's tried and failed.  Fingers crossed

Wed, 08/15/2012 - 16:39
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Wed, 08/15/2012 - 21:48
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That first weapon skin looks bad ass.

Thu, 08/16/2012 - 00:23 (Reply to #26)
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injustice4all wrote:

That first weapon skin looks bad ass.

 

Agreed.  In fact I kind of like them all.  I don't think I would even miss the original skin all that much.  Lets face it, it's not like you can even see yourself.

Thu, 08/16/2012 - 00:24
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Out of those, Rogue best suits me for my mid-long range fighting.  I'll have to wait to see what the other specs will be.  Operator could be useful too.  I always did enjoy driving hogs in H3.  Driving the moon-hog in Reach was useless.

Thu, 08/16/2012 - 07:04
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I know a couple of Over 50 that love driving so I think Operator will be their choice.

Thu, 08/16/2012 - 07:30
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Updated OP with Greenskull synopsis..

Thu, 08/16/2012 - 10:37
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The real question is: can I make my Spartan solid black again?

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