feauturing article

Stop Blaming the Content : A Rant

by Drost| Published: Thursday, May 25 @ 12:15:25 EDT
Is video game violence really the root of our children's problems? Will more laws really be what protects our kids? We hear it all the time...

“Videogame violence is the root of all that’s evil! Video games are ruining the hearts and minds of our children!”

“Games depicting violence should be outlawed!”

“Burn them! Burn them all!”

Are you kidding me? Is this the 1950s? Is Elvis somewhere gyrating his controller and wildly offending the blue hairs’ fragile and dated sensibilities?

Let me back up, do the background thing.

There’s this trend going around the country’s state legislatures concerning video games. They’re seeking to regulate the sale of video games. And by regulate, I mean controlled by law. That’s the part that bothers me. The “law” bit.

For instance, this month Oklahoma state representative Fred Morgan, via the House Health and Human Services committee, asked for a study on video game violence with possible laws awaiting the outcome. According to the Associated Press, Morgan believes video game violence is a problem “that needs to be addressed.”

Seems many states think video games should be regulated, equating games to pornography and smoking. One guy in California, the Founder of Common Sense Media, said, “Studies prove that playing these violent video games are bad for kids’ mental and physical health. The health threat involved with kids playing such games is equivalent to smoking cigarettes.”

What studies? And what health threat? Is he seriously equating playing a video game to a lifetime of smoking cigarettes? Video games are going to give kids emphysema, lung cancer?

How can he honestly stand in front of the public and say something that irresponsible?

I’m so tired of people stating their opinion as fact and the media reporting it without context. If a guy says that about video games, it’s the media’s job to do the research.

Do the statistics support his claims? If not, don’t give him the headline. Don’t just feed his words straight to the unsuspecting masses.

Yes, I blame the media… for being irresponsible and lazy.

All this got stirred up by the Grand Theft Auto series of video games. Basically, you play gangsta or career criminal. You get to free-roam a virtual city and can do basically whatever you want -- Shoot people, steal cars, pick up prostitutes, anything unlawful. The game is rated M, meaning only people 17 years and older may purchase it.

Personally, it was fun for a whole five minutes, then I just kind of lost interest.

I can understand why parents wouldn’t want their children getting hold of one of these games. I wouldn’t let my children anywhere near one of these games, at least not until I thought they had the cognitive abilities and emotional maturity to handle it.

There’s a mechanism already in place to help parents determine whether or not their child is mature enough to play a particular video game.

Just like the film and recording industries, the game industry has adopted a ratings system. The ESRB – Electronic Software Ratings Board – provides warning labels to inform parents about a game’s content.

In fact, the ESRB has an entire ad campaign designed to educate parents about their ratings system. You can check it out at http://www.esrb.org/. Click on the big yellow “OK to Play” logo at the top right of the page.

The ratings function just like they do for movies. A 12-year-old kid usually can’t walk into a movie theatre and buy a ticket for a rated R movie. Well, that same kid is also going to have trouble going into a store and buying a rated M video game.

We need a law to make this work?

Parents, the tools are there for you. Use them. Don’t get lazy on us and ask for a state law.

I’d say by the time a kid is three or four, he or she should know it’s not okay to hit someone else. The child should be aware violence is not an acceptable response.

Parents, grandparents, older siblings, aunts, uncles, cousins, teachers… anyone older than a child should reinforce certain societal values and traits.

Kids should and mostly do know better.

I talked with a psychologist who told me children can separate reality from fiction at about nine or ten years of age. Well, “pre-teen” is what he said. At that age, they know what’s on TV isn’t real, what’s in a video game isn’t real. Video games are easier; they’re basically just moving cartoons.

If children know it isn’t real, then what do these violent videogames teach kids? Studies have proven IQs are increasing and that children who play more video games are showing enhanced problem solving capabilities. I’ve seen stories on the BBC and in USA Today reporting this, but apparently legislators just ignore information that doesn’t support their agenda.

I see this as a generation gap. My generation doesn’t get agitated about videogames. Why would we? We see them all the time. I’ve played video games pretty much my whole life. I’m 32 years old and had an Atari 2600, one of the first home videogame systems. I am the first generation of Americans to grow up in a videogame world and I still play video games. That’s what my generation does.

I’m a Halo 2 junkie. Halo 2 is a videogame for the Microsoft Xbox. It’s rated “M” for Mature, meaning it’s suitable for those 17 years and older. Basically, it’s a sci-fi game where you assume the role of a futuristic soldier and save the world from the alien menace.

I get online with anywhere between three and 16 friends a night, probably four or five nights a week, and shoot the crap out of people. It’s a good time. A social experience.

We talk, joke around, and, oh yeah, play the game. I refer to Tuesdays as “Bowling Night,” because my friends and I treat it like we’re in a bowling league. We meet up online at an assigned time, play for a couple of hours, then resume our lives.

None of us has ever gone out and robbed a convenience store or roughed up the neighbors after a particularly intense evening of gaming. I’m also fairly certain kids who play these kinds of games don’t go out and cause trouble because of the game.

Isolated incidents… Sure. Epidemic? Hardly. And I guarantee in those “incidents,” you’ll find an unsupervised or already troubled kid.

Here’s the reality: video games are not causing kids to become more violent. In fact, violence among teens is at an all-time low, at least according to Bureau of Justice Statistics, which might suggest a cathartic effect. Violent crime rates are at their lowest ever. Homicide rates are the lowest they’ve been in 40 years.

According to the Bureau, “The proportion of serious violent crimes committed by juveniles has generally declined since 1993.” And by “generally declined,” they mean that “the number of serious violent offenses committed by persons ages 12 to 17 declined 69 percent from 1993 to 2004.” (If perchance, you want to see this handy little chart for yourself, go to: http://www.ojp.usdoj.gov/bjs/glance/offage.htm)

Okay, correct me if I’m wrong, but that time frame is smack dab in the middle of the video game revolution.

So where then, is the “epidemic of violence?”

Where’s the proof?

While working on my master’s degree and studying mass media effects, I read studies on the influence of violent television. If I’m remembering correctly, violent television did influence violent behavior in children. For about 45 minutes. The effects were limited, ephemeral. Kids properly socialized and “normal” did not continue to exhibit signs of violent behavior. There was no proof of long-term effects. And, again, the statistics provided by the Bureau of Justice Statistics doesn’t support the notion of long-term effects.

Okay, so then what about desensitization? Maybe. But then again… we’ve all grown up watching violent television and violent movies. Do you feel desensitized to violence in real life?

I don’t. Seeing real life violence turns my stomach. I have no desire to witness it, much less inflict any.

I’m not condoning letting your young kids play Grand Theft Auto: San Andreas. I think that’s a bad idea. But it’s your call as a parent. Not mine. And sure as hell not the state legislature’s.

We don’t need a law for this. If they regulate this, what’s next? A law for movies? A law for books? We already have to deal with short-sighted groups banning books from elementary school libraries.

It’s an easy step from video games to other forms of media or entertainment in general.

Land of the free?

We need people to step up and be responsible for their actions. We need parents to be more concerned with preparing their children for the big bad world than pursuing legislation that absolves them of responsibility.

And most of all, we need people to stop over-reacting. Video game violence is an epidemic? The statistics don’t prove it.

Don’t believe the hype. Don’t condone this type of lawmaking. And above all else, please, please, think for yourself and take steps to be informed.


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Reader Comments

Untitled (Score: 1)
Posted By Drost on Thursday, May 25 @ 12:43:01 EDT
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This was written for a broader audience, so sorry for the stuff you guys already know. The law has since moved through the Oklahoma state Senate and should be written into state law this fall. It makes me want to strangle someone (come and see the violence inherent in the system!).



Untitled (Score: 1)
Posted By okjerm on Thursday, May 25 @ 12:45:16 EDT
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A follow up to Drost's article. Oklahoma's State House has unanimously approved house bill HB3004, a piece of Oklahoma legislation that would make it a crime for stores to sell or allow minors to view any game with inappropriate violence. Read more here: http://www.gamespot.com/news/6151814.html http://gamepolitics.livejournal.com/269598.html


Untitled (Score: 1)
Posted By MindTrigger on Thursday, May 25 @ 13:22:30 EDT
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Well, anyone who has their eyes open knows that the real problem is parents completely ignoring their children. I'm sure the games have a little influence, but when you add it to all the other garbage our society is "ok" with these days, along with parental neglect, you have a recipe for some jacked up kids.

I know plenty of parents who use the TV, Game Console, Computer (internet) as a digital pacifier. These kids aren't out getting any real interation with the world. Starting from a young age they are molding their model of the world from pure digital garbage. I don't think we should be burning video games or doing away with TV shows, but I do think parents need to take more PERSONAL RESPONSIBILITY for how their children are spending their time.

I have a 13 year old daughter. She's simply not allowed to play certain games, or watch most television that comes on after 9pm. I'm a very laid back father, really, but I would like her to hang on to her youth as long as possible. Up until a few years ago I had this idea in my head that I would not pick my childs friends at school either. That was until I started to see how poorly some parents are raising their disturbed children. I'm an absolute believer now. Pick your kid's friends! Steer them away from the psychos and spend time with them.

We don't need to ban violent games. We need to keep our kids away from them until they are old enough to handle it on their own.





Preach it Brother! (Score: 1)
Posted By T3muJin on Thursday, May 25 @ 13:10:16 EDT
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Hell yeah! Great Rant/Article :) The whole "legislate video games/make laws for violent games" has been around for a while and it always gets shot down. However, because of Hot Coffee for GTA:SA, the politicians are now together about it. Kill a cop, a hooker, and some joe schmoe in 5 minutes in a video game = OK. Show crappy animated sex in a video game = all hell breaks loose. It's the parents responsibility on what their kids do, and the tools are there. It's our responsibility to vote these nimrods out of office.


Untitled (Score: 1)
Posted By okjerm on Thursday, May 25 @ 13:14:29 EDT
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unfortunantly Oklahoma is the buckle of the Bible Belt and the nimrods will never get voted out.





Untitled (Score: 1)
Posted By d0od on Thursday, May 25 @ 13:31:52 EDT
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Excellent write-up why spend your precious time being a parent to your children when you can get the government to do it for you... Right?



Tom and Jerry (Score: 1)
Posted By bushmaster27 on Thursday, May 25 @ 14:32:23 EDT
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So when is Tom and Jerry cartoon going to be banned from T.V. because of animated violence?


Many already are (Score: 1)
Posted By SirPoonga on Thursday, May 25 @ 16:11:09 EDT
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Many older cartoons are already banned or censored on TV. If you subscribe to several of the toon podcasts you will get censor free toons. You will then realize what they won't show on TV today.





GTA made me do it. (Score: 1)
Posted By Angelito on Thursday, May 25 @ 14:33:00 EDT
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Yes that is the mojo from friend of mine (JEHUTYS). Some off you also played with him before. Yes it also pisses me off that everyone looks into blaming everyone else but them self’s for the poor education of their children. What is best, for a kid to stay home and play video games or join a gang and hang out at the park pit, smoking dope? My son is 5 years old. He play Halo2 LiveBug is his account. I just make sure his profile as no voice or communication come out of the tv (language). He loves playing video games. He his on top of his class on Senior kindergarden. He stands besides me when I play and can tell me who shot me by looking at the game tag that shows. He will tell me the name off all players in the Loby. Fuck I was 6 when I started to learn how to count. Yesterday I was so proud when he told me what he did at school. Another kid keept on losing to everyone else while playing some game. He said “Papa it was not fair, no one was letting Mateo win, so I went to play with him and let him win. He was very happy after that”. Those were his words. I don’t see a violent kid growing up. So people should starting education their children and stop criticizing others. So for those that blame the video games I say ; Lead by example, show your kids inside your house every day how to be good, stop pointing what is wrong with this world and start saying how they can make it better. Be an example to them, and let me and my son play together without listening to your fucking crap. Yes I totally agree with you on this article. But now that I started ranting might well finish. The breed that is afraid to admit, that they would also want to have to courage to say, that there is something that they enjoy to do, and part of the society is ignorant about it. So they don’t do it and chose to say that video games are for kids, and at the same time say that video games make kids be violent. Yes that breed pisses me off even more. Leave the video gamers alone and go back inside screaming to your spouse and beating her/him in front of your kids. That is acceptable, better than letting your kids play. *takes a deep breath and relaxes*



Dugg? (Score: 1)
Posted By NorthernPlato on Thursday, May 25 @ 15:53:32 EDT
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Please, for the love of God, tell me this got some Digg lovin'?!? Halleluha for common sense! What society doesnt like to admit (especially us in Western Society), is that the shit that happens in our lives, is our fault. My kid goes out and beats the crap outta somebody, or steals something for whatever reason....my fault. Why is it that we feel the need to defend parenting as a "right" (a seperate rant of mine), but then absolve the parents of any and all responsibility of raising their children? Ugh. Drost, you're a genius. Great writing, fantastic and easy flow from point-to-point.



You know, I remember... (Score: 1)
Posted By Lord_Galvatron on Thursday, May 25 @ 14:38:26 EDT
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a while ago, I was at a Gamestop. There were this 2 hispanic kids wqnting to buy Vice City. Their dad didn't speak English at all. And right in front of the cashier I told the father (good thing I'm bilingual) that the game was for adults, with adult themes (sex and drugs). he looked at the kids and ORDERED them to put the thing back to the rack! Let's say the kids were VERY pissed off. But they shouldn't be playing that game.


Me too (Score: 1)
Posted By chedda_todd on Thursday, May 25 @ 20:38:14 EDT
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I was in a gamestop 3 days ago and a mother was trying to buy GTA San Andreas for her 10 year old. Big props to the clerk, he spent 5 minutes trying to explain to her how the game was for adults with adult themes. After the whole exchange she ended up buying the game. It is parents who have a blasé attitude about the rating systems that foster a childs willingness to act out in socially unacceptable ways. Galvatron - good job for filling in their dad!





Agreed (Score: 1)
Posted By Vis on Thursday, May 25 @ 17:53:33 EDT
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I completely agree with you. Time for parents to take control and not rely on the government to do the parenting for them. It's completely ridiculous. Great article!



Parental Controls (Score: 1)
Posted By Tokeio on Thursday, May 25 @ 18:14:00 EDT
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I'm a huge believer in giving parental control to the parents and not the big G. The tools are there for parents to use but a) they don't care b) they don't understand them c) technophobes.

The Xbox 360 is a great example of a good parental control tool. My 9 year old daughter has an XBL account but I control everything related to it. I control who is on her friends list. I control which games she can play based on their rating. I control her communication on XBL i.e. NO voice in or out. Other consoles we own in the house do not allow this level of control.

Of course, there is the game buying issue. I do buy violent games. But I buy them for myself. Both of my children are not allowed to see me play these games. So basically that means I can't play them when they're not around. Tough luck, it's called being a responsible parent. I can still play games like Table Tennis or Marble Blast. Car racing or another sports title. Perhaps actually play with my children.

I just don't understand some of these parents that continue to blame the game when they themselves buy these games for their children. Just because it's on Timmy's Christmas list does not mean Timmy should have it.




Untitled (Score: 1)
Posted By wilderz on Thursday, May 25 @ 19:06:34 EDT
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I too grew up with a wood-grain finish Atari 2600, and NEVER dreamed of robbing a store, killing someone, or anything of that nature in real life. If anything, playing video games is fantastic outlet for relieving stress from everyday RL. Have a shitty day at work? Jump on some games with your buds! By the time I finnish my first round of GRAW I'm laughing it up and feel 10x better than I did 20 minutes ago. The kids that go over the edge and wig out are either: A)unsupervised B) need a swift kick in the ass, and C) have serious mental issues. Parents need to pick games that they and their children can both play. I guarentee you will get much more out of them conversation wise this way. When my stepdaughter was 14 she had a computer in her room. HOWEVER her connection was wireless to the router in my bedroom. So when my wife and I went to bed, "click" goes the power strip supplying the router. No more online for the night. Also we'd be sure to go in her room every once in awhile while she was online to see what she was up to. So damn all that.


Untitled (Score: 1)
Posted By Caesar on Friday, May 26 @ 05:20:50 EDT
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whats sad is look how many 13 yr old kids play h2 . a mature rated game look at mlg, they have permission slips for kids under 18, granted that has to do with the money but it still is saying hey little kid go ahead and play this violent game.





Parental Involvement (Score: 1)
Posted By pitch1115 on Friday, May 26 @ 14:04:40 EDT
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I am new here, but I have been wanted to add something to this discussion for a while and have never found a good forum for it. I feel like it is not children's behavior that has taken a turn for the worse a s a result of video games, it is parenting skills. I am not talking about anyone in particular, and the things I am saying almost certainly to not apply to anyone who is aware enough of games to be here, so please don't take offense, but in general, parents are completely disengaged from their children's "video game" lives. The problem with children and video games is that parents have allowed the video games to replace them. It used to be that parents where involved in their children's lives. When kids play baseball their parents' go to games and cheer their kids on. When kids are in school plays, parents go see them perform, and when children read books in school, parents who have often read the same books in school, are able to talk about them with their children. Plays like Hamlet or MacBeth and books like The Scarlet Letter and The Red Badge of Courage have the same kinds of adult themes that people complain about in video games, yet they are mainstays in high school English curriculums. The difference is that parents and teachers have read these books and understand them. They are able to have frank discussions with teenagers regarding the topics in the books and can use the content to bring up hard to approach subjects. Parents could do the exact same thing with video games if they wanted to, they just don't. Most parent's see video games as a part of their children's lives that they as parents cannot be part of, this simply is not true. I am not saying that parents should be constantly looking over the shoulder of their teenagers (although this may not be such a bad idea with a 8 or 9 year old), I am just suggesting that they make themselves familiar with the medium and with the content and that they use it to further discussions. I have two younger brothers (21 and 18) who are big WoW and CounterStrike players, my father got accounts with both games so that he could play with them (yes they have three computers in the house capable of playing those games and both cable and DSL internet connections to allow them enough bandwidth to play simultaneously online). He eventually gave up on CounterStrike (he claims he didn't enjoy it, we think he got tired of them beating him all the time), but he is aware of the game and the content. He can have discussions with 'the boys' about violence and war in terms of their only real exposure to the topics. I think it matters. He does still play WoW, and both boys belong to a guild that he does not, but they occasionally get together and go raiding, it's pretty cool really. Also, in that house (I don't live there anymore), video gaming is a spectator sport, one person will sit at the keyboard and play but sometimes the whole family will sit there and watch (and point out everything that they are doing wrong). Video games provide family time for my family (well not so much for my mother, she is a tetris master, but that is about it), we can interact (even when I am 300 miles away) and it gives us common ground for later discussions. So that is a rambling paragraph with way to many parenthetical statements, but I am going to leave it. I don't expect all parents to get into video gaming, or to choose to play in their free time. I know this isn't going to happen. I aldo know that at least half the parents sitting in the stands at little league games would rather be somewhere else, but that they feel the need to support their children. If parents would support their children's online lives the way you support their sports lives (both are equally unrelated to real life after all), then maybe they would find the same kinds of rewards. Think what a U10 Warcraft ladder event might look like, complete with orange slices between rounds. Anyway, that's my rant, thanks for reading.


Great points! (Score: 1)
Posted By Kung_Fu_Fenster on Monday, May 29 @ 18:02:26 EDT
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Some really insightful observations regarding how parents are involved in many of the activities their kids participate in - with the exception of video games. Hopefully we will be the generation to turn that trend around.





Good idea but... (Score: 1)
Posted By CaptSpify on Friday, May 26 @ 14:59:58 EDT
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I do like the article, its reflects many of my thoughts as well, however, I do have to make the point that there already is a system in place to keep kids away from mature/adult content. Its called "parenting." My parents would have kicked my ass if I was playing a game like GTA at 10. I'd be nice if some of these people tried paying attention to their kids!



good article, but (Score: 1)
Posted By StunGib on Friday, May 26 @ 15:53:44 EDT
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I would just mention about the Grand Theft Auto series to the general public that havent played these games (all three of them!)is that there is a consequence for doing bad things in the game. The more crime you commit, the more police presence shows up. It's not a totally free ride in the game, bad acts equal bad consequences.


Untitled (Score: 1)
Posted By MilehiRob on Wednesday, May 31 @ 15:00:26 EDT
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I work for a company that helps write laws for states and I can tell you that a handfull of states have passed a law on sales of M rated games. But 1/2 have been over turned already and the other half is in the court system as we speak. I believe Tenn is the only state that has an active law but it's so vague that it had no bite (basically says you can't sell games thats harmful to minors or something to that effect.) So although states are passing the law, it looks like it's being contested in courts and ending up being overturned.





Times change (Score: 1)
Posted By jason21 on Thursday, June 01 @ 15:23:39 EDT
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Land of the free?? The irony is that it is getting less free everyday. You see these "studies and statement's" made all the time nowaday's without "the proof". "Violence" can be found so easy nowadays Google why don't they regulate that? Times have changed so much, I remember games first coming out $$$ 2600 days and now you have game sites online that you can play anytime for nothing. It will be intersting to see what the industry as a whole is like in say another 10 - 20 years. All in all Video game violence epidemic? I think not.



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