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New Releases: Week of August 18, 2014

Tue, 08/19/2014 - 09:25 — ErinAS

Sony pretty much dominates this week’s “new” releases with the exception of a multi-platform special edition of Diablo III. We’re definitely still in the ‘games you already own coming to a console you probably don’t’ portion of the summer drought.


Diablo III:  Ultimate Evil Edition

Release Date: August 19, 2014
Platforms: PS3, PS4,Xbox 360, Xbox One

See video

Diablo 3 finally hits next gen consoles all bundled up with the Reaper of Souls expansion pack. Two years later, it's hitting next gen before mainland China, on any platform, since it still hasn’t received approval from the Ministry of Culture. They call it Big Pineapple there (no seriously google it)!

 

Hotline Miami

Release Date: August 19, 2014
Platforms: PS4

See video

Hotline Miami comes to PS4 this week. Have you ever wanted to play at 2-D top down David Lynch movie? Well then this is the game for you! It supports cross buy with PS3 or Vita if you already own it and makes use of the new PS4 controller features like shaking and game sounds in onboard speaker.

 

Plants vs. Zombies Garden Warfare

Release Date: August 19, 2014
Platforms: PS3, PS4

See video

A Windows and XBox exclusive till this week, Plants vs. Zombies Garden Warfare is coming to all the Sony devices August 19th;  PS3, PS4, and Vita (via remote play) to be precise. The game includes all the DLC to date including the “Tactical Taco Party Pack”. Just what I want for my next gen console, a game I could play on my phone! I guess this one is actually a tactical FPS…

 

Sword Art Online: Hollow Fragment & Infinity Moment

Release Date: August 19, 2014
Platforms: Vita

See video

Based on the novel series Sword Art Online, these two titles are coming bundled together for the PS Vita. The games were originally released in Japan, in the spring, with gameplay described as a simulated MMORPG (no actual online play) with elements of a dating sim.

 

Tales of Xillia 2

Release Date: August 19, 2014
Platforms: PS3

See video

This PS3 title was released in Japan in 2012 but is finally localized for Europe and North America this month. Its the fourteenth title in the “Tales of” series Bandai Namco games begun in 1995 for the Super Famicom with Tales of Phantasia.

New Releases: Week of August 11, 2014

Tue, 08/12/2014 - 09:13 — SarcasmoJones

Welcome to the Dog Days of Summer: that special place and time where it’s just too hot to give a shit about anything not related to staying cool and out of the brutal, soul-crushing wrath of the fiery ball of death that our planet has decided to orbit. This week has Japan taking its clothes off, a three year old JRPG goes mobile, thar’s a snake in my boots, and Deep Silver gives a nod to Dark Souls.

 

Akiba's Trip: Undead and Undressed
Platforms: PS3, PS Vita
Release Date: August 12, 2014

See video

This sequel to the Japanese action title, Akiba’s Trip, has the player fighting demons and taking their clothes off to expose them to brutal, unforgiving summer sun. Hot enough to fry an egg on the sidewalk? Hot enough to cook a naked demon. Future DLC will allow players to kill demons by locking them in the car while grocery shopping. This one is rated M, presumably for naked demons and stuff, but I wouldn’t necessarily take that to mean it’s a good game. Have you ever heard of the original Akiba’s Trip? There’s probably a good reason for that. This one drops Tuesday for PS3 and Vita, for about $40, with a PS4 release date sometime this fall.

 

Disgaea 4: A Promise Revisited
Platform: PS Vita
Release Date: August 12, 2014

See video

Vita owners finally get the chance to pick up their very own copy of a game that came out three years ago! Consider this the GOTY edition of Disgaea 4: A Promise Unforgotten, complete with extra characters, scenarios, weapons, etc. Whatever...it’s too hot to get excited by old Japanese tactical RPGs.

 

Hohokum
Platforms: PS3, PS4, PS Vita
Release Date: August 12, 2014

See video

Well, Playstation players have quite a selection this week. Hohokum is one of those abstract “draw shit while music is playing” kind of games. Players control a colorful snake and move it around to happy music. It can’t possibly be as horrible as it sounds, despite the fact that I lost all hope for humanity just watching the trailer.

 

Risen 3: Titan Lords
Platforms: Xbox 360, PS3, PC
Release Date: August 12, 2014

See video

Risen 3 is an action RPG featuring a protagonist with no soul of his own in a challenging and deadly world. Does this sound familiar to anyone else? I guess it’s too damn hot to try anything original. This title has also earned an M rating, for just about everything that will cause a game to get an M rating...at least it’s an adult game with no colorful snakes.

New Releases: Week of August 4, 2014

Mon, 08/04/2014 - 12:26 — ErinAS

Releases are still barely trickling in during the summer drought. Once again, we have nada for next gen and mostly ports from other platforms.

 

Sacred 3

Release Date: August 5th, 2014
Platforms: PC, PS3, Xbox 360

See video

Co-op is king in the third installment of the franchise from Deep Silver. This hack and slash RPG requires you to bring a team along, whether it be online co-op with IRL friends or a trio of AI allies. You’re fighting enemies as a team as well as engaging in friendly competition with your party over who gets the most kills, etc.

 

Table Top Racing

Release Date: August 5th, 2014
Platforms: Vita

See video

Originally released for iOS and Android this game is making its way to the Vita this week. According to the developer’s website:

Table Top Racing is a console quality, miniaturised combat-racer for gamers! If you ever used to love Micro Machines or Mario Kart, then this is for you. The cars are bonkers, the competition is fierce, the action relentless. Hook up against 4 'frienemies' over game centre or local wi-fi and battle for glory. Win coins, upgrade your vehicles and unlock new cars and challenges!

Bonkers huh?!  And I’m pretty sure that’s not how you spell frenemy, silly British people…

 

Ultra Street Fighter IV

Release Date: August 5th, 2014
Platforms: PC, PS3, Xbox 360

See video

This updated version was originally released in arcades in Japan earlier this year; adding 6 stages and 5 new characters.  For console and PC it’s both available on its own and as a DLC update to Super Street Fighter IV or Super Street Fighter IV: Arcade Edition. So, including plain old un-super Street Fighter IV, there are in fact now 4 versions of version 4.

New Releases: Week of July 28, 2014

Mon, 07/28/2014 - 00:00 — ErinAS


Releases are finally starting to pick up again, though mostly just updated games on newer platforms. Why oh why is it always my week to cover new releases when there’s new Last of Us game in the news? I think I’m like the one person in America that hated that game. I did finally get around to playing Beyond Two Souls, so I was hoping to have the defense that the game Ellen Page is ACTUALLY in is way better. Sadly, that game was even worse than The Last of Us, which is quite an accomplishment, to Quantic Dream’s credit.

new-releases-banner.jpg
 

The Room

Release Date: July 28, 2014
Platforms: Windows

See video

What’s in the box?! This critically acclaimed game sold over 1 million copies on Android and iOs since its debut in 2012. Now its available for PC, with enhanced graphics and controls. I’m a fan of puzzle games but this seems to have minimal story and reminds me a bit of Myst which may have been the most boring game EVER (barely tops Last of Us). Although it would totally be worth it if the last box contains “A box of biscuits, a box of mixed biscuits, and a biscuit mixer.” (Kudos to the 4 people who get this reference)

Firefall

Release Date: July 29th, 2014
Platforms: PC

See video

In closed beta since 2011, this game is finally “done” and officially released this week. Its a cinematic MMO shooter with story by Orson Scott Card, so I assume you get to run around destroying the homosexual agenda?

 

Lego Ninjago Nindroids

Release Date: July 29,2014
Platforms: Vita, 3DS

See video

This game is a sequel to the 2011 Nintendo DS game Lego Battles: Ninjago, which follows the plot of the animated series. The game play mixes up puzzles and battles


Rogue Legacy

Release Date: July 29, 2014
Platforms: PS4, PS3, PSVita

See video

This week all the Sony platforms are getting this indie game released for PC about a year ago. It’s a rogue dungeon game where each hero has some sort of genetic disability, like color blindness or ADHD. Nice old skool 8-bit graphics, this looks pretty cool.


The Last of Us Remastered

Release Date: July 29, 2014
Platforms: PS4

See video

Somehow its always my turn to cover new releases when DLC or what not comes out for the Last of Us. Hate the game and HATE whoever’s stupid Nirvana cover they keep using for the promo materials. But if you’ve waiting for it to hit PS4 to play its finally here in all its visually stunning but ultimately boring and frustrating gameplay glory.

 

Pinball FX 2

Release Date: July 31, 2014
Platforms: XBone


See video


Zen’s Pinball FX2 is finally available for the XBone on July 31st (that’s the PS4 trailer since they didn’t seem to bother with one for the XBone). If you’ve  been waiting for this platform you’ll get a copy of Sorcerer’s Lair free. Most of the other Zen titles are available for around $2.50. Updated features include 1080p at 60fps, worldwide tournaments, and new achievements.

QuakeCon 2014

Tue, 07/22/2014 - 15:36 — SarcasmoJones

QuakeCon, one of the largest BYOC Lan parties in North America, has now been going strong for nineteen years. It’s the place where PC gamers from all over the world converge into a giant convention hall at the Dallas Anatole, dim the lights, and kill the shit out of each other on innumerable digitized fields of battle, across several different genres.

The convention not only features competitive gameplay with generous prizes, but a large exhibition hall filled with vendors and indie developers, interesting panels and workshops, and conferences from the biggest names in the gaming industry. Welcome to Dallas, bitches!

 

Day One: Thursday

In order to cover QuakeCon I burned my last day and a half of vacation time at my full -time job. I arrived at the Anatole early in the afternoon, and was immediately confused about the parking situation. The lady at the front desk told me that the gamer nerds parked in lots 2 and 3. What a great first impression for the city of Dallas: Welcome to the Anatole, you can’t park here. The sign on the parking lot said I would need either a room key or a credit card upon exiting the lot: I had neither, but parked anyway.

I made my way to the mezzanine to pick up my press credentials and to check out all of the VIPs and recognizable gaming press, who I assumed would be lounging around discussing the impending Doom reveal in professional terms. The room was nearly empty and I recognized none of the folks who were there. I got a little weirded out in the mezzanine restroom: a guy was using the farthest urinal from the door but had positioned himself so that his nose was almost in the corner as he took a leak, like he was trying to reenact the final scene in The Blair Witch Project. I guess he didn’t want folks to see his dick...mission accomplished!

I was a little apprehensive as I made my way to the exhibition hall. Would these PC nerds be able to spot a console gamer in their midst? Would there be a test? A secret handshake? Surely not...just keep it vague, Jones, and you should be alright. So, the very first thing I did was to out myself as a console gamer by taking a survey to win a PC case at the Fractal Design booth. How much would I pay for a PC case? Was $200 reasonable? Why the fuck would I even want one? Lesson learned: don’t take any more surveys from a guy named Matt.

The exhibition floor was filled with indie game devs showing off their games, Nvidia was showcasing the Shield and a liquid-cooled Visable GTX PC, Gigabyte was showing motherboards, Glitch Gaming Apparel was selling T-shirts and Half-Life 2 Crab Caps, more PC cases at the In Win Booth, and 505 games was showcasing Payday 2. Wait, what the fuck? Payday 2 has been out like a year...whatever. The Uppercut Circuit (UCC) had a booth near the Bethesda stuff and was apparently a virtual Fight Club, here in Dallas, that gathered to play fighting games. How fucking cool is that?

Bethesda had a corner of the floor designated for something called QuakeCon Trials...it was a contest to see who could successfully complete a certain portion of a Bethesda game in the shortest amount of time. Thursday’s trial was from Fallout 3. Megaton’s Moira Brown has tasked the player to plant a surveillance device in a Mirelurk nest at the Anchorage Memorial as research for a chapter of The Wasteland Survival Guide. I was actually in line for a few minutes when I noticed that there were no controllers. Another snub to the aging console gamer! I told the moderator that I had just shit my pants and had to go change because it was less embarrassing than looking like a noob trying to game on a keyboard and mouse for the first time. I was unable to look this man in the eye for the duration of the convention.

My apprehension regarding the parking situation had finally grown to the point where I had decided to do something about it. I had a talk with the nice blonde lady at the VIP registration booth, who would later inadvertently snub John Romero, about how to get out of paying for parking. She felt that my plan for ramming the barricade was ill-advised and suggested that I speak with the hotel staff. I conspired with the concierge who informed me that if I bought ten dollars worth of food or alcohol at the Media Lounge, the bar could validate my parking. She estimated that my parking bill would be nineteen dollars by the end of the day. I checked my wallet to discover two tens and a single: twenty one dollars. My Dirty Tanqueray Martini at the Media Lounge came to $15.16, plus a three dollar tip. Thanks, concierge...you saved me eighty four cents! However, I did spot Captain Redbeard there, as well as a guy who kind of looked like Russell Brand. I later spotted Adam Sessler hanging out with the smokers, and 300 guys who looked like Ed Casey. QuakeCon is Shangri-La for bearded hipsters.

My martini was poorly timed. It was now nearly time for the Doom reveal and the gin was fucking with my head big time. I had failed to eat anything since breakfast, so I stumbled up to the VIP lounge to see if they had anything there to soak up some of the alcohol. Nope. The other journalists were leaving to get in line for the Doom thing, so I followed after them.

Bethesda and id had a special line designated for the media, which half of the room was lined up at. The press designation on my badge got me in the door before the rest of the folks who had been lined up for two hours. The conference room only held like 3000 people which meant that some of these folks would be turned away.

The press were instructed to sit on the far side of the Ventrino Ballroom, and we were expressly forbidden to photograph or film any of the Doom reveal, but were promised a UAC T-shirt at the end of the conference. I was full of questions at this point. What would the new Doom be like after the desertion of John Carmack? Will we see the return of the Doom 64 Demon Laser? Will the Space Marine finally find his voice? How long does a gin buzz last? Why are they playing the fucking B-52s? Shhh...it’s starting.

 

Doom

See video

The id guys kicked it off by showing the teaser trailer from E3 before lining out the 4 core concepts of the Doom development: Demons, Guns, Movement, Melee Combat. Marty Stratton described the setting: a Union Aerospace installation on Mars during an invasion from Hell. Okay, same setting as every other Doom game, so far so good. Marty also talked about fast-paced multiplayer, 1080p, 60fps, and the fact that it will be available on the PS4 and XB1...then he showed us some gameplay.

The demo happens in a UAC Energy Complex on Mars. A door opens and in steps our marine, with shotgun in hand. Click, click, boom. The marine puts on his helmet, which is a very high tech piece of equipment capable of pinpointing distress beacons, discerning usable objects, and highlighting armor and health pickups. Doom does not feature a regenerating health system, so don’t go cowering behind a crate waiting for your health to bounce back...you will have to fight for it. Our marine is tasked with reaching a locked room with an active distress signal. He fights his way to the control room, softening up Imps with shotgun blasts and finishing off with melee moves: ripping out hearts and tearing heads in half. The control room requires a palm scan to open the necessary doors, so the helmet HUD scans bodies and selects a deceased technician as a match for the scanner. The marine rips the technician’s arm completely off, using his hand to open the door. Did I just see a Revenant with a jetpack? We also pick up a super shotgun on the way and get in close for some double-barreled fun, blasting the torsos away from writhing and running legs. Oh shit, that was a Revenant with a jetpack! He rips off the marine’s arms and beats him to death with them. We say goodbye to our hero.

The demo ends but the lights do not come on, because id is going to show us a second demo! Fuck yeah! The second run is obviously taking place later in the game. Our hero finds a plasma rifle and puts it to good use. Players will now be able to use double jumps to access tops of crates and traverse missing parts of staircases by jumping, grabbing, and pulling themselves up. Out comes the chainsaw for a rather visceral run through some caves before encountering two Hell Knights, a big fat demon, and ultimately, the Cyber Demon.

Doom combat is the old-school, balls-out style from the earlier games. Sneaking around or trying to use cover will get you killed in this game: go big or go home. Neither Bethesda nor id specified when the game or the beta would be available, but rest assured that progress has been made and it looks very fast and very bloody. Shut up and take my money!

See video

Afterward, Bethesda throws a party for VIPs at the House of Blues. I play Mr. Big Shot for a little while before going home. I make a quick YouTube vid with my Doom reveal reaction and go to bed.

 

Day Two: Friday

I wake up to find that my YouTube video has seen some unusually high traffic for my little channel...that’s weird. Most of my colleagues are nursing hangovers. They are a surprisingly friendly bunch of guys, even the day after.  I have a couple of hours to kill before my hands-on demo with The Evil Within, so I hit the exhibition hall. I took a closer look at some of the indie games headed to Steam in the near future. Symbiote Studios was showing off their 3rd person shooter: Warframe. One of the guys I met at the Bethesda party, Jet, was showing off his fighting RPG called Zen Path Z. One of my favorites was an FPS in the Doom vein, but with Borderlands-style cel-shading, called Wrack...it was next to the Bawls booth. I didn’t personally play any of these games but they all looked like a lot of fun, if you do the keyboard and mouse thing, and folks should support the indie guys: you never know when you’ll be on the ground floor of something big.

I also stopped by the Red Cross booth, where they were giving out some The Evil Within goodies for donating. One of the Everyday Gamer guys was there and tried to get me to donate blood. I partied harder than most when I was younger and the Red Cross does not want my blood. Time for my appointment!

 

The Evil Within

See video

I politely wait outside the demo room for The Evil Within : it’s surprisingly quiet on the mezzanine level. A very nice man from Bethesda gave me a choice of XB1or PS4: finally, someone in the land of PC gamers understands me! This game is scary as shit and was full of little surprises that actually made me jump. In The Evil Within, players assume the role of Detective Sebastian Castelleros, currently tracking down a lady acquaintance of his inside a old mansion turned into an insane asylum. This is a 3rd-person survival horror like Alan Wake, Resident Evil, Silent Hill, or Fatal Frame. There are lunatics running around begging to be shot because they are too tough for melee weapons. There are also ghosts stalking Sebastian who are impervious to all weapons: players will have to either run or hide from these enemies. The little bit of the game I played had the atmosphere ratcheted to ten and was a little taxing on the nerves. It’s one of those games that will have to be attacked during several shorter gaming sessions. Ammunition is scarce, adversaries are tough as nails, and the scares are big. I look forward to playing this one when it releases October 14.

 

Day 3: Saturday

Apparently my YouTube video had been going around the id office and folks kept telling me that they have seen it. I wasn’t quite sure if this was a good thing or a bad thing, but I smiled and said thank you while making a mental note to go back and check to make sure I didn’t say anything stupid.

Attendance on Saturday has swelled and the exhibition hall was completely packed. Security was tightened at the entrance and exit to the hall, the booths were packed, and vendors making money hand over fist. It was good to see folks lined up with their wallets open, ready to pay and play. Battlecry was drawing some huge crowds and it was getting harder to squeeze in and watch the action.

See video

I sought asylum in the LAN hall. The game floor had almost no overhead lighting and the monitors gave the dark room a sort of “Christmas Tree in the window” effect. These machines ranged from simple laptops to custom machines. Some of these were so heavily modified that they had bulged beyond the capacity of their original cases. Some were liquid cooled, some had transparent cases, some had crazy LED effects, but they all played games. I was surprised by the friendly spirit of competition, I had expected more screaming and fits of rage.

QuakeCon showcases that concept of friendly competition. Whether we are playing an old Halo game on a battered console or ruling the room with a flashy Christmas Tree computer, we are all gamers and want the same thing: to play games with each other and have a little fucking fun doing it. Huge props to all the gamers who showed up for the convention with their PCs in tow, big ups to the awesome folks at id and Bethesda for making QuakeCon a can’t-miss event, and special thanks to Liz Roland and her expert team for keeping us in the know and taking care of all the writer guys. I’m looking forward to next year.

New Releases: Week of July 21, 2014

Mon, 07/21/2014 - 07:53 — loki619

Summer is officially here, and you know it, because no matter how hard you stare at the beach wear that you were planning on wearing this season, you know you can’t because you spent more time sitting in front of a game console or PC instead of in the gym working on leveling your hidden beach body. Thankfully, there are very few new games this week so if you start now, you can still make it to the gym and get that beach body in time for the first Winter snow!

 

Oddworld: Abe’s Oddysee New ‘n’ Tasty

Release Date: July 22, 2014
Platforms: PS4

See video

Your favorite farting Mudokon, Abe, is back and, this time, he’s about to face his oddest challenge yet! Can this former floor-waxer turned hero rescue his fellow Mudokons and escape being turned into Tasty Treats? You control the action.

 

Dark Souls II - Crown of the Sunken King DLC

Release Date: July 22, 2014
Platforms: PS3, Xbox 360, PC

See video

From the game that loves to kill you, because it hates you, your mom, your cat, your dog, and your face, comes DLC that promises something deadly at just about every turn! The first DLC for Dark Souls 2 begins in the depths of The Black Gulch, an underground area filled with all kinds of death. Since you won’t be going to the beach this Summer, stay underground and beat yourself silly with this DLC.

 

Forza Motorsport 5 Racing Game of the Year Edition

Release Date: July 22, 2014
Platforms: Xbox One

See video

Forza Motorsport 5 is getting a re-release already? If you recently picked up an Xbox One or got one at launch but didn’t pick up Forza 5, now’s the time. In addition to the original content, this Game of the Year edition features 17 next-generation tracks and the Top Gear Car Pack, which includes 10 downloadable vehicles.

 

Gods Will Be Watching

Release Date: July 24, 2014
Platforms: PC

See video

In this minimalistic point and click thriller, that centers on despair, commitment, and sacrifice, you face narrative puzzles and moral dilemmas that will affect the lives of the people around… that kind of sounds a lot like real life. Gods Will Be Watching, but will hardcore or mainstream gamers be watching?

 

Wii U Sports Club

Release Date: July 25, 2014
Platforms: Wii U

See video

Since it’s Summer, and we really need to get up and moving so that we can get in shape for the beach, someone should come up with some sort of a sports game that can… Wait, what? Wii U Sports Club? OMG! This is genius! Now we can get off our butts and move while we play a game! Sarcasm. Wii Sports on the first Wii was a lot of fun until you learned that you could lazily swing the controller from a seated position.

 

It’s not all fun and games

In addition to these releases this week, a lot of us will be playing the Destiny Beta on the Xbox One while those on the PS4 will already have a few days of gameplay ahead of everyone else.

Although not a game release, if you are going to be at Comic-Con with me this week, keep an eye out for the reveal of the Halo Live-Action Digital Series that will be featured at the Xbox panel on Thursday, July 24 from 11:45am - 12:45pm.

New Releases: Week of July 14, 2014

Thu, 07/17/2014 - 12:45 — ChunkySoup

So I messed up and I apologize. I totally forgot to put this article together when we got home from camping on Sunday. I started putzing around the house getting things done that needed getting done and my 2old2play duties slipped my mind completely. I am sure this will come up in my annual performance review and I accept that. If I have slighted you in any way shape or form please leave a comment below. The editors would like empirical evidence to place in my file as well.

Well enough about my soon to be short lived career at 2old2play...lets get to what matters: The games coming out this week! (spoiler alert...there’s not much)

 

Wayward Manor

Release Date: July 15th
Platforms: PC,Mac

See video

I don’t usually start this column off with a PC game (let alone one coming out for Mac as well) but this one has my attention. Created by LA-based The Odd Gentlemen (Flea Symphony, The Misadventures of P.B. Winterbottom), Wayward Manor is award winning writer Neil Gaiman’s first foray into games. If you are not familiar with Gaiman’s work, he has written some of the most interesting stories in comics/graphic novels. His work on Sandman and American Gods is fantastic

 

Magic: The Gathering - Duels of the Planewalkers 2015

Release Date: July 16th
Platforms: PC,iOS, Android, Xbox 360,Xbox One

See video

I feel like I should like not only the original card Magic card games but the video games as well. I have tried. Probably not as much as I could or should but I just can’t get into them. That doesn’t stop me from appreciating them or watching over the shoulders of real players and admiring the patience, sheer amount of memorization of stats, and skill needed for these games. To those of you who play these I take my hat off to you and I am here to inform you that on July 16th you will be able to play Duels of the Planewalkers 2015.

 

Crimsonland

Release Date: July 15th
Platforms: PS4

See video

A remake from 2003, Crimsonland has been on on PC since June 11th but is now available on the PS4 as a twin stick shooter. This game reminds me a lot of the original arcade game Berserk or more recently SKA studios I MAED A GAM3 W1TH Z0MB1ES !NIT!!!1. Not sure how much it’s going for, but those kind of games are great for when you just want to pick up and play.

 

Abyss Odyssey

Release Date: July 15th
Platforms: PS3, PC, Xbox 360

See video

Abyss Odyssey by Atlus is a side scrolling platformer/action game in the vein of Castlevania. Pick your class of character, grab a friend for some same couch co-op and chase down some evil!

--------------------------------

Slim pickings this week but hey it’s nice outside so go for a walk, a bike ride or play catch or frisbee with your house. What? You’ve never done that? Thrown a ball up on the roof and then run to catch it before it rolls off?  Set up a target on your house and try to hit it with the frisbee?

I used to spend hours doing that...maybe I’ll go do that with my kids right now.

Chunky out....side!

New Releases: Week of July 7, 2014

Fri, 07/11/2014 - 12:15 — frizzlefry2

We’re officially in the dog days of summer now that another Independence Day is in the books and the new release schedule has slowed to a crawl. Sadly, a crawl is being generous as there’s really not much to talk about in the world of gaming this week. Before we get started, however, a quick 2o2p PSA announcement: we promise not to write in the “every other game website review style” and to limit our use of unnecessary exclamation points to every fourth sentence! This week’s games feature mice and their tireless quest for cheese, the return of the iconic Q*bert, a puzzler from Big Fish games, a high seas pirate adventure and Telltale Games latest episode of The Wolf Among Us.  

 

Mousecraft

Release Date: July 8th, 2014
Platforms: PC, Mac, PS3, PS4, Vita

See video

Mousecraft, a puzzler, features over 50 levels in its campaign mode as well as a fully-featured level editor for those amateur game stage designers out there. Players must guide their mice through a machine while stacking blocks known as Tetrominos. Successfully stacking Tetrominos leads your mice to the exit and their reward of cheesy goodness!

 

One Piece: Unlimited World Red

Release Date: July 10th, 2014
Platforms: PS3, Vita, WiiU, 3DS

See video

Follow the high seas adventures of the Straw Hat pirates and their quest to topple the evil Donquixote Doflamingo. Coliseum Mode, a new online addition to the game, allows players to battle their friends and earn top rankings as One Piece’s top pirate.

 

Q*bert Rebooted

Release Date: July 8th, 2014
Platforms: PC, Mac

QBert_Screen_1.0_cinema_640.0.png
 

Play Gottlieb’s classic 2D Q*bert complete with the games original pyramid of isometric cubes and pixelated Q*bert or play Rebooted-the updated 3D version-that features a hexagonal pyramid complete with new power-ups, traps and enemies. Rebooted also features four new playable characters: Q*tee, Q*bot, Q*zilla and Q*unicorn!

 

Quest for Infamy

Release Date: July 10th, 2014
Platforms: PC, Mac

See video

Play as Mister Roehm as he leaves behind his shady past and builds a new life in the quaint village of Volksville. Quest for Infamy features three different character classes to fit your adventuring style: the Rogue-for those who prefer their adventures stealthy, the Sorcerer-for those who prefer the magical arts and the Brigand-for those who prefer brute strength.

 

Sacra Terra: Kiss of Death

Release Date: July 8th, 2014
Platforms: PC, PS3

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Big Fish Games latest puzzler, Sacra Terra: Kiss of Death, pits you against supernatural forces that feed on human suffering. Travel mystical dimensions in your quest to rescue your fiance and reunite others who suffer the same fate as you! Saving others weakens the forces that feed on those who suffer and brings you closer to your ultimate goal-saving your fiance.

 

The Wolf Among Us-Episode 5: Cry Wolf

Release Date: July 8th, 2014
Platforms: PC, Mac, PSN, XBLA

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The season finale of Telltale’s latest gem, Cry Wolf sees Bigby squaring off against the Crooked Man and his posse and standing in judgement for his actions by the citizenry of Fabletown. 

New Releases: Week of June 30, 2014

Mon, 06/30/2014 - 09:54 — ErinAS

Its a good thing there was a Steam sale going on the last few weeks since its slim pickings to kick off July. Sarcasmo was right about E3 kicking off the summer drought! I really had to scour the net to find anything to write about. Still no exciting next gen titles to take advantage of the systems’ new features. Though at least a few of these are available on PS4 and Xbox One, just not exclusives. The only one that sounds interesting to me, I basically already own...

 

Divinity Original Sin

Release Date: June 30, 2014
Platforms: PC

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Kickstarter funded, this game has been pushed back a few times but is slated to finally hit PC on June 30th.  Its an RPG by Larian Studios with single and multi-player modes. The game is a prequel to Divine Divinity which Larian released in 2002.

 

Guacamelee! Super Turbo Championship Edition

 

Release Date: July 1/2, 2014
Platforms: PS4, WiiU, Xbox 360, Xbox One

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This game hits PS4 a day early and then all the XBoxes and WiiU the following day. The original game was pretty fun so probably worth picking up this enhanced edition if you haven’t already played. From an update on from Drinkbox on the PS4 blog:

Some things we’ve added: more words to the title, an extra save slot, new costumes, creepy hanging dolls, two extra levels, new and improved enemies, another save slot, a new dimension-switching ability called “Shadow Swap,” chicken egg bombs, an NPC with an impossibly large head, and a power called INTENSO.

 

Child of Light

Release Date: July 1, 2014
Platforms: Vita

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Ubisoft’s Child of Light arrived for consoles in North America in April but this week it will also be available for the PSVita. Its a side-scrolling RPG with a dreamscape art style.

 

Sniper Elite III

Release Date: July 1, 2014
Platforms: PS3, PS4, PC, Xbox 360, Xbox One

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How “elite” can it be if there are three? Although in their defense all three games follow the story of the same character Karl Fairburne. He’s a German American OSS officer embedded into German forces during World War II. Snipers and stealth aren’t my style but the bullet time features look pretty cool if you’re into that sort of thing.

New Releases: Week of June 23, 2014

Tue, 06/24/2014 - 09:23 — SarcasmoJones

Welcome to the beginning of a long summer, amigo. The first couple of weeks after E3 always feel like the day after Christmas. All of the excitement and wonder is completely gone, summer is starting, and we have jack fucking shit for new games until it starts to cool off again. Now would be a good time to contemplate your backlog of games, download something on the cheap that you haven’t had a chance to play yet, or take an online course and learn a new language: Japanese might be fun. As far as new releases for this week goes, we have more than meets the eye (again), Codemasters attempts to revive a dying franchise, and the Japanese stump the internet.

 

BlazBlue: Chrono Phantasma
Release Date: June 24
Platform: PS Vita

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 Arc System Works and Aksys Games have teamed up to bring this Japanese fighting game to the small screen. This arcade port has been available in Japan for over a year and playing it will probably give you epilepsy. このゲームは私に発作を与えた

 

Grid Autosport
Release Date: June 24
Platforms: PS3, Xbox 360, PC

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In a bold attempt to make up for the disappointing Grid 2, Codemasters is giving last-gen racers an alternative to Forza and Gran Turismo. Grid Autosport boasts 15 real world tracks, including Brands Hatch, Indy, and Hockenheim, as well as street races set in iconic cities, like Barcelona, San Francisco, and Chicago. The campaign provides 5 racing disciplines for players to master: Touring, Endurance, Tuners, Open-Wheeled, and Street cars. A handful of cars are available for each discipline: most of the usual suspects are represented.

 

Transformers: Rise of the Dark Spark
Release Date: June 24
Platforms: PS3, PS4, XB1, Xbox 360, WiiU, 3DS

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Is anyone else sick of Transformers? I have yet to play a Transformers game for more than 20 minutes before realizing that I’m not nine years old and that Transformers games just aren’t any fun. I’m not sure if this game is supposed to tie in with the new Michael Bay  movie coming out Friday, and I don’t give a shit. Expect both of them to suck.

 

Xblaze: Code Embryo
Release Date: June 24
Platforms: PS3, PS Vita

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Described as a “visual novel,” this indecipherable Japanese game is part of the BlazBlue series and takes place 150 years before the BlazBlue stuff. This game has also been out in Japan for a while, but nobody seems to know what it’s about. I watched a couple of YouTube trailers and still can’t make it out. Maybe Xblaze isn’t meant to be understood by Westerners, or maybe it just doesn’t make any sense. Solve the mystery of Xblaze’s plot and I will send you a Super Detective badge that I made out of a paper bag and a chip clip. It’s a real conversation starter.

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