Become a Premium member! SIGN UP for
  • Megatron
  • Agonizing_Gas
  • codemonkey
  • SarcasmoJones
  • Vezz
  • Gatsu
  • erinroxyfox
  • CProRacing
  • shamrogue
  • sfw555
  • SarcasmoJones
  • TwizdFred
  • Jett_Fuel
  • Y4bz
  • Gatsu
  • VengefulJedi
  • Bee
  • GunMod
  • SarcasmoJones
  • deucedriver
  • Bee
  • SarcasmoJones
  • Gatsu
  • SarcasmoJones
  • VengefulJedi

New Releases: Week of September 15

Fri, 09/19/2014 - 07:01 — ErinAS

The last time I had new release duty I was complaining about the summer drought. Well, apparently, now we have the fall deluge! Here’s a quick rundown of what’s new this week.

 

Roundabout

Release Date: September 18, 2014
Platforms: PC

See video

Roundabout is the first game from indie developer No Goblin. The game is stylized like a 1970s B movie and you play as a revolving chauffeur. Trailer looks interesting not quite sure if it’s going to be awesome, terrible, or terribly awesome.

 

Wasteland 2

Release Date: September 19, 2014
Platforms: PC

See video

This indie was funded through Kickstarter and is a sequel to 1988 game Wasteland (which according to wikipedia Fallout was a “spiritual successor” of). Its a post-apocalyptic RPG for your PC platform of choice.

 

Goat Simulator

Release Date: September 16, 2014
Platforms: iOS & Android

See video

Previously available for consoles and PC; now you can simulate goats on the go with your mobile device!

 

Murasaki Baby

Release Date: September 16, 2014
Platforms: Vita

See video

You lead a baby through an Edward Gorey-esquer world of horrors. I’m loving the art and music in the trailer. Kind of making me wish I had a Vita...

 

Theatrhythm Final Fantasy Curtain Call

Release Date: September 16, 2014
Platforms: 3DS

See video

Who says rhythm games are dead?! Can I plug my Rock Band instruments into the 3DS to play this?!

 

ArcheAge

Release Date: September 16, 2014
Platforms: PC

See video

This Korean “sandpark” MMO RPG hits North America and Europe this week.

 

Anomaly 2

Release Date: September 14, 2014
Platforms: PS4

See video

This tower offense and defense real time strategy game hits PS4 this week.

 

Cooking Mama

Release Date: September 16, 2014
Platforms: 3DS

See video

OMG the trailer hurts my brain. There are seriously already four of these that have sold well enough for them to make at 5th?!

 

Fancy Fencer F

Release Date: September 16, 2009
Platforms: PS3

See video

Ooo ooh! This one has a character with my name spelled with a y!

 

Naruto Shippuden:  Ultimate Ninja Storm Revolution

Release Date: September 15th/16th, 2014
Platforms: PC, PS3, Xbox 360

See video

Fighting game with 100 playable ninjas!

Boston Festival of Indie Games

Fri, 09/12/2014 - 08:22 — ErinAS

Normally I cover the Boston Festival of Indie Games for 2old2play, but this year I double booked myself that weekend, so here’s some info on what its all about and why you should check it out if you have the chance!

Second only to the Penny Arcade Expo, this is one of my favorite gaming events of the year. Massachusetts is gorgeous in the fall and you get to tour the hallowed halls of the Massachusetts Institute of Technology a few weeks after the newest crop of students has just started school. This third annual festival is definitely one I am sad to miss!

 

Keynote & Panels

Misogyny and gender have been hot topics in recent weeks if you follow video game blogs or devs on twitter. Definitely timely that BFIG booked female gamers and voice actors Ashly Burch (Tiny Tina from Borderlands)  and Sarah Elmaleh (Katie in Gone Home) as keynotes.  Here’s an excerpt from the plan for their talk:

We will share aspects of our performance and character development process to connect strong acting decisions with this principle of inviting specificity. We’ll discuss the principle at play in modern successful indies with previously underrepresented protagonists, such as Gone Home, Mainichi and others. We’ll take a look back to debunk the legacy of games as exclusive purview of white male teenagers, and explore the impact of genre trends on representation – tying the current fracturing, reimagining and cross-pollination of genres to the flourishing of character diversity.

 

In addition to the keynote, this year’s lineup has both hands on classroom learning as well as speakers. A few highlights that look interesting are: 

 

Simulator Sickness a Research Overview

Speaker Name: Michael Lin

Talk description: Simulator sickness is a phenomenon similar to motion sickness that is sometimes experienced by people interacting with simulated environments, such as those in video games.

This talk will provide an overview of existing research on simulator sickness and summarize original research findings on simulator sickness specifically pertaining to games. These findings include a discussion of race and gender factors for simulator sickness and what they imply for game developers and consumers. The intention of this research is to provide indie and student developers with a basic understanding of sim sickness and how to deal with its symptoms through conscientious design.

Can you say Symptoms of sim sickness five times fast?

 

Unity 5 Preview

Unity is THE engine if you want to work on your own game these days Here is a great talk if you are  thinking of starting your own indie title.

Speaker Name:  Carl Callewaert

Join Unity Evangelist Carl Callewaert for this exciting preview demonstration of the yet to be released Unity 5.0! During this presentation beginners to Unity will get an overview of the editor and more advanced users will get an in-depth look at some of the amazing new shading and lighting technologies that Unity users can look forward to. Carl will not only demonstrate the new physics-based "Universal Shader," but will also take look at some of the new Image Based Lighting (IBL) tools as well as direct and indirect illumination shading. A host of other new 5.0 technologies and Unity services will be showcased like the expanded collection of 2D colliders, direct WebGL / HTML 5.0 support, Everyplay, Unity Ads, Unity Cloud Build, and improvements to Mecanim, Unity's included animation system.

 

Digital Games Showcase

The second year I went to BFIG I was a little disappointed to see many of the same games still in development (although to be fair many indie devs are working on a small budget, in their “free” time so it shouldn’t be surprising if a game is still in development a year later). This year it looks like the lineup has changed around and there are a bunch of new titles that sound interesting.

 

Bacon Man: An Adventure

See video

I actually played an alpha version of this game during their recent successful kickstarter campaign. This platform game follows the adventures of toast gun toting, Kung-Fu Fighting Bacon Man: Heir to the Meat Throne.  The graphics were cool but about 30 minutes in I remembered I hate platform games for their punishing difficulty unless they are made by for babies by Nintendo…

 

Nest

See video

Felted wool characters with googly eyes?!  #shutupandtakemymoney

There was even a felted cabinet version in Brooklyn. When its available for Android I will definitely be checking this out!

 

Sext Adventure

I did love text based adventure games back in the day! And its written by women. But umm yeah this video is kind of terrifying, definitely NSFW. So ahh this is a thing that will be be at BFIG next weekend!

 

Black Hat Oculus

 Indie Games festivals are great venues to get hands on experiences with the latest technology without having to wait in lines! There will be at least on developer at BFIG with an Oculus (which I highly recommend checking out after playing some Steampunk mini golf at PAX East 2014).  This one is a two player co-op game based on the Matrix movies. If nothing else its worth it just to put on the headset and do your best Keanu Reeves “Whoa!” impression.

New Releases: Week of September 8, 2014

Wed, 09/10/2014 - 09:59 — SarcasmoJones

 Every drought has to end: eventually it’s going to rain. As long  summer seems to be, at some point, we will have to send our smelly, disobedient children back to school for another year. Losers will eventually win, wives will eventually cave in and let you have your way, and the fucking game companies will eventually stop dropping shit and make something that you actually want to play. I got some good news, amigo: summer is ending, the kids are in school, the panties are on the doorknob and it’s raining like hell. The drought is officially over. This week Bungie snaps back into the gaming world, pc gamers get to kick some birds, Double Fine goes techno, and EA releases another sports game.

 

Destiny

Release Date: September 9
Platforms: Xbox One, 360, PS4, PS3

See video

Destiny, the first installment of a planned Bungie space trilogy, is an epic interplanetary saga of light vs dark. The Traveler, a sentient rock that fueled the advancement of the human race on Earth, has indirectly brought us to near extinction. The darkness is massing to extinguish the last light of humanity and only the resurrected corpses of special fallen guardians can save the hairless apes from destruction.

See video

Destiny boasts a meaty single player campaign, 3 player co-op, and 6 vs 6 competitive multiplayer modes. Players, guns, and gear are all upgradeable, there are speeder bikes and spaceships, and environments range from Old Mother Russia, the Moon, to Mars and beyond. If you’re not into that, you could always troll people at the tower. It’s your game, amigo...play it however you want starting September 9, at midnight.

 

Fable Anniversary

Release Date: September 12
Platform: PC

See video

Lionhead Studios is releasing their updated, upgraded, and HD version of the original chicken kicking simulator. It still doesn’t have all the shit that Peter Molyneux promised a decade ago, but it looks nice. Available on Steam starting September 12.

 

Hack n Slash

Release Date: September 9
Platform: PC

See video

Double Fine kind of crept up and released this one while no one was looking. It looks like an old-school RPG that you have to hack to win. I’m thinking TRON meets Zelda for some reason. Schafer and crew are a solid developer and, despite the goofy 80s throwback trailer, I would expect this one to be entertaining. Hackers can steal this one from Steam starting September 9.

 

NHL 15

Release Date: September 9
Platforms: Xbox One, 360, PS4, PS3

See video

Wow, time really does fly. It seems just like yesterday I was writing about an earlier EA NHL game that I had no intention of playing, reviewing, or giving a shit about. See you next year, EA!

New Releases: Week of September 2, 2014

Tue, 09/02/2014 - 07:41 — TwizdFred

Labor Day weekend is behind us, with memories of cook outs and family outings fresh in the memory, waking up this morning and forgetting that you have the day off, or you just made it one. For most of us we have the rest of the week to look forward to, darn having to work, keeping us from the tempting new games that are coming out this week. Get your ammo ready and your dancing shoes on, prepare your warriors and pull out the mug shots, this week has a variety of releases that should appeal to all.

 

Sherlock Holmes: Crimes & Punishments

Release Date: September 2, 2014
Platforms: PS3, PS4, Xbox 360, Xbox One

See video

Announced at this years E3, Sherlock Holmes: Crime and Punishment puts you in control, going through eight cases as Sherlock himself. Be warned, your decisions will affect you and your reputation throughout the game. Using the Unreal Engine 3, and boasting some beautiful graphics and transitions, this game promises beautiful game play along with a great story to pull you into Sir Conan Doyle's’ realm of Sherlock Holmes.

 

Warriors Orochi 3 Ultimate

Release Date: September 2, 2014
Platforms: PS3, PS4, Vita, Xbox One

See video

Warriors Orochi 3 Ultimate is an updated and enhanced version of Warriors Orochi 3, once again combining the much loved heroes of the Dynasty Warriors and Samurai Warriors series. This edition features a few new modes including One Warrior Against a Thousand Battles, which sends up to 100 AI against the player, online and offline competition modes, and Dual Mode, which is a blend of team battles and card battles. Warriors Orochi 3 Ultimate now also features cross-play and cross-save support.

 

Dance Central Spotlight

Release Date: September 2, 2014
Platforms: Xbox One

See video

Coming exclusively to Xbox One for digital download, Dance Central Spotlight comes with ten songs upon purchase and claims to have more DLC out every week, with some songs still being on the music charts. Using the Kinect, you can work up a sweat to all the latest songs and dance routines.

 

Honorable Mentions:

Warframe: Xbox One (Sept. 2)
The Sims 4: PC, Mac {Sept. 2)
Don’t Starve: Giant Edition PS Vita (Sept. 2)
Danganronpa 2: Goodby Despair  PS Vita (Sept. 2)
Dead Rising 3 PC (Sept. 5)

New Releases: Week of August 18, 2014

Tue, 08/19/2014 - 09:25 — ErinAS

Sony pretty much dominates this week’s “new” releases with the exception of a multi-platform special edition of Diablo III. We’re definitely still in the ‘games you already own coming to a console you probably don’t’ portion of the summer drought.


Diablo III:  Ultimate Evil Edition

Release Date: August 19, 2014
Platforms: PS3, PS4,Xbox 360, Xbox One

See video

Diablo 3 finally hits next gen consoles all bundled up with the Reaper of Souls expansion pack. Two years later, it's hitting next gen before mainland China, on any platform, since it still hasn’t received approval from the Ministry of Culture. They call it Big Pineapple there (no seriously google it)!

 

Hotline Miami

Release Date: August 19, 2014
Platforms: PS4

See video

Hotline Miami comes to PS4 this week. Have you ever wanted to play at 2-D top down David Lynch movie? Well then this is the game for you! It supports cross buy with PS3 or Vita if you already own it and makes use of the new PS4 controller features like shaking and game sounds in onboard speaker.

 

Plants vs. Zombies Garden Warfare

Release Date: August 19, 2014
Platforms: PS3, PS4

See video

A Windows and XBox exclusive till this week, Plants vs. Zombies Garden Warfare is coming to all the Sony devices August 19th;  PS3, PS4, and Vita (via remote play) to be precise. The game includes all the DLC to date including the “Tactical Taco Party Pack”. Just what I want for my next gen console, a game I could play on my phone! I guess this one is actually a tactical FPS…

 

Sword Art Online: Hollow Fragment & Infinity Moment

Release Date: August 19, 2014
Platforms: Vita

See video

Based on the novel series Sword Art Online, these two titles are coming bundled together for the PS Vita. The games were originally released in Japan, in the spring, with gameplay described as a simulated MMORPG (no actual online play) with elements of a dating sim.

 

Tales of Xillia 2

Release Date: August 19, 2014
Platforms: PS3

See video

This PS3 title was released in Japan in 2012 but is finally localized for Europe and North America this month. Its the fourteenth title in the “Tales of” series Bandai Namco games begun in 1995 for the Super Famicom with Tales of Phantasia.

New Releases: Week of August 11, 2014

Tue, 08/12/2014 - 09:13 — SarcasmoJones

Welcome to the Dog Days of Summer: that special place and time where it’s just too hot to give a shit about anything not related to staying cool and out of the brutal, soul-crushing wrath of the fiery ball of death that our planet has decided to orbit. This week has Japan taking its clothes off, a three year old JRPG goes mobile, thar’s a snake in my boots, and Deep Silver gives a nod to Dark Souls.

 

Akiba's Trip: Undead and Undressed
Platforms: PS3, PS Vita
Release Date: August 12, 2014

See video

This sequel to the Japanese action title, Akiba’s Trip, has the player fighting demons and taking their clothes off to expose them to brutal, unforgiving summer sun. Hot enough to fry an egg on the sidewalk? Hot enough to cook a naked demon. Future DLC will allow players to kill demons by locking them in the car while grocery shopping. This one is rated M, presumably for naked demons and stuff, but I wouldn’t necessarily take that to mean it’s a good game. Have you ever heard of the original Akiba’s Trip? There’s probably a good reason for that. This one drops Tuesday for PS3 and Vita, for about $40, with a PS4 release date sometime this fall.

 

Disgaea 4: A Promise Revisited
Platform: PS Vita
Release Date: August 12, 2014

See video

Vita owners finally get the chance to pick up their very own copy of a game that came out three years ago! Consider this the GOTY edition of Disgaea 4: A Promise Unforgotten, complete with extra characters, scenarios, weapons, etc. Whatever...it’s too hot to get excited by old Japanese tactical RPGs.

 

Hohokum
Platforms: PS3, PS4, PS Vita
Release Date: August 12, 2014

See video

Well, Playstation players have quite a selection this week. Hohokum is one of those abstract “draw shit while music is playing” kind of games. Players control a colorful snake and move it around to happy music. It can’t possibly be as horrible as it sounds, despite the fact that I lost all hope for humanity just watching the trailer.

 

Risen 3: Titan Lords
Platforms: Xbox 360, PS3, PC
Release Date: August 12, 2014

See video

Risen 3 is an action RPG featuring a protagonist with no soul of his own in a challenging and deadly world. Does this sound familiar to anyone else? I guess it’s too damn hot to try anything original. This title has also earned an M rating, for just about everything that will cause a game to get an M rating...at least it’s an adult game with no colorful snakes.

New Releases: Week of August 4, 2014

Mon, 08/04/2014 - 12:26 — ErinAS

Releases are still barely trickling in during the summer drought. Once again, we have nada for next gen and mostly ports from other platforms.

 

Sacred 3

Release Date: August 5th, 2014
Platforms: PC, PS3, Xbox 360

See video

Co-op is king in the third installment of the franchise from Deep Silver. This hack and slash RPG requires you to bring a team along, whether it be online co-op with IRL friends or a trio of AI allies. You’re fighting enemies as a team as well as engaging in friendly competition with your party over who gets the most kills, etc.

 

Table Top Racing

Release Date: August 5th, 2014
Platforms: Vita

See video

Originally released for iOS and Android this game is making its way to the Vita this week. According to the developer’s website:

Table Top Racing is a console quality, miniaturised combat-racer for gamers! If you ever used to love Micro Machines or Mario Kart, then this is for you. The cars are bonkers, the competition is fierce, the action relentless. Hook up against 4 'frienemies' over game centre or local wi-fi and battle for glory. Win coins, upgrade your vehicles and unlock new cars and challenges!

Bonkers huh?!  And I’m pretty sure that’s not how you spell frenemy, silly British people…

 

Ultra Street Fighter IV

Release Date: August 5th, 2014
Platforms: PC, PS3, Xbox 360

See video

This updated version was originally released in arcades in Japan earlier this year; adding 6 stages and 5 new characters.  For console and PC it’s both available on its own and as a DLC update to Super Street Fighter IV or Super Street Fighter IV: Arcade Edition. So, including plain old un-super Street Fighter IV, there are in fact now 4 versions of version 4.

New Releases: Week of July 28, 2014

Mon, 07/28/2014 - 00:00 — ErinAS


Releases are finally starting to pick up again, though mostly just updated games on newer platforms. Why oh why is it always my week to cover new releases when there’s new Last of Us game in the news? I think I’m like the one person in America that hated that game. I did finally get around to playing Beyond Two Souls, so I was hoping to have the defense that the game Ellen Page is ACTUALLY in is way better. Sadly, that game was even worse than The Last of Us, which is quite an accomplishment, to Quantic Dream’s credit.

new-releases-banner.jpg
 

The Room

Release Date: July 28, 2014
Platforms: Windows

See video

What’s in the box?! This critically acclaimed game sold over 1 million copies on Android and iOs since its debut in 2012. Now its available for PC, with enhanced graphics and controls. I’m a fan of puzzle games but this seems to have minimal story and reminds me a bit of Myst which may have been the most boring game EVER (barely tops Last of Us). Although it would totally be worth it if the last box contains “A box of biscuits, a box of mixed biscuits, and a biscuit mixer.” (Kudos to the 4 people who get this reference)

Firefall

Release Date: July 29th, 2014
Platforms: PC

See video

In closed beta since 2011, this game is finally “done” and officially released this week. Its a cinematic MMO shooter with story by Orson Scott Card, so I assume you get to run around destroying the homosexual agenda?

 

Lego Ninjago Nindroids

Release Date: July 29,2014
Platforms: Vita, 3DS

See video

This game is a sequel to the 2011 Nintendo DS game Lego Battles: Ninjago, which follows the plot of the animated series. The game play mixes up puzzles and battles


Rogue Legacy

Release Date: July 29, 2014
Platforms: PS4, PS3, PSVita

See video

This week all the Sony platforms are getting this indie game released for PC about a year ago. It’s a rogue dungeon game where each hero has some sort of genetic disability, like color blindness or ADHD. Nice old skool 8-bit graphics, this looks pretty cool.


The Last of Us Remastered

Release Date: July 29, 2014
Platforms: PS4

See video

Somehow its always my turn to cover new releases when DLC or what not comes out for the Last of Us. Hate the game and HATE whoever’s stupid Nirvana cover they keep using for the promo materials. But if you’ve waiting for it to hit PS4 to play its finally here in all its visually stunning but ultimately boring and frustrating gameplay glory.

 

Pinball FX 2

Release Date: July 31, 2014
Platforms: XBone


See video


Zen’s Pinball FX2 is finally available for the XBone on July 31st (that’s the PS4 trailer since they didn’t seem to bother with one for the XBone). If you’ve  been waiting for this platform you’ll get a copy of Sorcerer’s Lair free. Most of the other Zen titles are available for around $2.50. Updated features include 1080p at 60fps, worldwide tournaments, and new achievements.

QuakeCon 2014

Tue, 07/22/2014 - 15:36 — SarcasmoJones

QuakeCon, one of the largest BYOC Lan parties in North America, has now been going strong for nineteen years. It’s the place where PC gamers from all over the world converge into a giant convention hall at the Dallas Anatole, dim the lights, and kill the shit out of each other on innumerable digitized fields of battle, across several different genres.

The convention not only features competitive gameplay with generous prizes, but a large exhibition hall filled with vendors and indie developers, interesting panels and workshops, and conferences from the biggest names in the gaming industry. Welcome to Dallas, bitches!

 

Day One: Thursday

In order to cover QuakeCon I burned my last day and a half of vacation time at my full -time job. I arrived at the Anatole early in the afternoon, and was immediately confused about the parking situation. The lady at the front desk told me that the gamer nerds parked in lots 2 and 3. What a great first impression for the city of Dallas: Welcome to the Anatole, you can’t park here. The sign on the parking lot said I would need either a room key or a credit card upon exiting the lot: I had neither, but parked anyway.

I made my way to the mezzanine to pick up my press credentials and to check out all of the VIPs and recognizable gaming press, who I assumed would be lounging around discussing the impending Doom reveal in professional terms. The room was nearly empty and I recognized none of the folks who were there. I got a little weirded out in the mezzanine restroom: a guy was using the farthest urinal from the door but had positioned himself so that his nose was almost in the corner as he took a leak, like he was trying to reenact the final scene in The Blair Witch Project. I guess he didn’t want folks to see his dick...mission accomplished!

I was a little apprehensive as I made my way to the exhibition hall. Would these PC nerds be able to spot a console gamer in their midst? Would there be a test? A secret handshake? Surely not...just keep it vague, Jones, and you should be alright. So, the very first thing I did was to out myself as a console gamer by taking a survey to win a PC case at the Fractal Design booth. How much would I pay for a PC case? Was $200 reasonable? Why the fuck would I even want one? Lesson learned: don’t take any more surveys from a guy named Matt.

The exhibition floor was filled with indie game devs showing off their games, Nvidia was showcasing the Shield and a liquid-cooled Visable GTX PC, Gigabyte was showing motherboards, Glitch Gaming Apparel was selling T-shirts and Half-Life 2 Crab Caps, more PC cases at the In Win Booth, and 505 games was showcasing Payday 2. Wait, what the fuck? Payday 2 has been out like a year...whatever. The Uppercut Circuit (UCC) had a booth near the Bethesda stuff and was apparently a virtual Fight Club, here in Dallas, that gathered to play fighting games. How fucking cool is that?

Bethesda had a corner of the floor designated for something called QuakeCon Trials...it was a contest to see who could successfully complete a certain portion of a Bethesda game in the shortest amount of time. Thursday’s trial was from Fallout 3. Megaton’s Moira Brown has tasked the player to plant a surveillance device in a Mirelurk nest at the Anchorage Memorial as research for a chapter of The Wasteland Survival Guide. I was actually in line for a few minutes when I noticed that there were no controllers. Another snub to the aging console gamer! I told the moderator that I had just shit my pants and had to go change because it was less embarrassing than looking like a noob trying to game on a keyboard and mouse for the first time. I was unable to look this man in the eye for the duration of the convention.

My apprehension regarding the parking situation had finally grown to the point where I had decided to do something about it. I had a talk with the nice blonde lady at the VIP registration booth, who would later inadvertently snub John Romero, about how to get out of paying for parking. She felt that my plan for ramming the barricade was ill-advised and suggested that I speak with the hotel staff. I conspired with the concierge who informed me that if I bought ten dollars worth of food or alcohol at the Media Lounge, the bar could validate my parking. She estimated that my parking bill would be nineteen dollars by the end of the day. I checked my wallet to discover two tens and a single: twenty one dollars. My Dirty Tanqueray Martini at the Media Lounge came to $15.16, plus a three dollar tip. Thanks, concierge...you saved me eighty four cents! However, I did spot Captain Redbeard there, as well as a guy who kind of looked like Russell Brand. I later spotted Adam Sessler hanging out with the smokers, and 300 guys who looked like Ed Casey. QuakeCon is Shangri-La for bearded hipsters.

My martini was poorly timed. It was now nearly time for the Doom reveal and the gin was fucking with my head big time. I had failed to eat anything since breakfast, so I stumbled up to the VIP lounge to see if they had anything there to soak up some of the alcohol. Nope. The other journalists were leaving to get in line for the Doom thing, so I followed after them.

Bethesda and id had a special line designated for the media, which half of the room was lined up at. The press designation on my badge got me in the door before the rest of the folks who had been lined up for two hours. The conference room only held like 3000 people which meant that some of these folks would be turned away.

The press were instructed to sit on the far side of the Ventrino Ballroom, and we were expressly forbidden to photograph or film any of the Doom reveal, but were promised a UAC T-shirt at the end of the conference. I was full of questions at this point. What would the new Doom be like after the desertion of John Carmack? Will we see the return of the Doom 64 Demon Laser? Will the Space Marine finally find his voice? How long does a gin buzz last? Why are they playing the fucking B-52s? Shhh...it’s starting.

 

Doom

See video

The id guys kicked it off by showing the teaser trailer from E3 before lining out the 4 core concepts of the Doom development: Demons, Guns, Movement, Melee Combat. Marty Stratton described the setting: a Union Aerospace installation on Mars during an invasion from Hell. Okay, same setting as every other Doom game, so far so good. Marty also talked about fast-paced multiplayer, 1080p, 60fps, and the fact that it will be available on the PS4 and XB1...then he showed us some gameplay.

The demo happens in a UAC Energy Complex on Mars. A door opens and in steps our marine, with shotgun in hand. Click, click, boom. The marine puts on his helmet, which is a very high tech piece of equipment capable of pinpointing distress beacons, discerning usable objects, and highlighting armor and health pickups. Doom does not feature a regenerating health system, so don’t go cowering behind a crate waiting for your health to bounce back...you will have to fight for it. Our marine is tasked with reaching a locked room with an active distress signal. He fights his way to the control room, softening up Imps with shotgun blasts and finishing off with melee moves: ripping out hearts and tearing heads in half. The control room requires a palm scan to open the necessary doors, so the helmet HUD scans bodies and selects a deceased technician as a match for the scanner. The marine rips the technician’s arm completely off, using his hand to open the door. Did I just see a Revenant with a jetpack? We also pick up a super shotgun on the way and get in close for some double-barreled fun, blasting the torsos away from writhing and running legs. Oh shit, that was a Revenant with a jetpack! He rips off the marine’s arms and beats him to death with them. We say goodbye to our hero.

The demo ends but the lights do not come on, because id is going to show us a second demo! Fuck yeah! The second run is obviously taking place later in the game. Our hero finds a plasma rifle and puts it to good use. Players will now be able to use double jumps to access tops of crates and traverse missing parts of staircases by jumping, grabbing, and pulling themselves up. Out comes the chainsaw for a rather visceral run through some caves before encountering two Hell Knights, a big fat demon, and ultimately, the Cyber Demon.

Doom combat is the old-school, balls-out style from the earlier games. Sneaking around or trying to use cover will get you killed in this game: go big or go home. Neither Bethesda nor id specified when the game or the beta would be available, but rest assured that progress has been made and it looks very fast and very bloody. Shut up and take my money!

See video

Afterward, Bethesda throws a party for VIPs at the House of Blues. I play Mr. Big Shot for a little while before going home. I make a quick YouTube vid with my Doom reveal reaction and go to bed.

 

Day Two: Friday

I wake up to find that my YouTube video has seen some unusually high traffic for my little channel...that’s weird. Most of my colleagues are nursing hangovers. They are a surprisingly friendly bunch of guys, even the day after.  I have a couple of hours to kill before my hands-on demo with The Evil Within, so I hit the exhibition hall. I took a closer look at some of the indie games headed to Steam in the near future. Symbiote Studios was showing off their 3rd person shooter: Warframe. One of the guys I met at the Bethesda party, Jet, was showing off his fighting RPG called Zen Path Z. One of my favorites was an FPS in the Doom vein, but with Borderlands-style cel-shading, called Wrack...it was next to the Bawls booth. I didn’t personally play any of these games but they all looked like a lot of fun, if you do the keyboard and mouse thing, and folks should support the indie guys: you never know when you’ll be on the ground floor of something big.

I also stopped by the Red Cross booth, where they were giving out some The Evil Within goodies for donating. One of the Everyday Gamer guys was there and tried to get me to donate blood. I partied harder than most when I was younger and the Red Cross does not want my blood. Time for my appointment!

 

The Evil Within

See video

I politely wait outside the demo room for The Evil Within : it’s surprisingly quiet on the mezzanine level. A very nice man from Bethesda gave me a choice of XB1or PS4: finally, someone in the land of PC gamers understands me! This game is scary as shit and was full of little surprises that actually made me jump. In The Evil Within, players assume the role of Detective Sebastian Castelleros, currently tracking down a lady acquaintance of his inside a old mansion turned into an insane asylum. This is a 3rd-person survival horror like Alan Wake, Resident Evil, Silent Hill, or Fatal Frame. There are lunatics running around begging to be shot because they are too tough for melee weapons. There are also ghosts stalking Sebastian who are impervious to all weapons: players will have to either run or hide from these enemies. The little bit of the game I played had the atmosphere ratcheted to ten and was a little taxing on the nerves. It’s one of those games that will have to be attacked during several shorter gaming sessions. Ammunition is scarce, adversaries are tough as nails, and the scares are big. I look forward to playing this one when it releases October 14.

 

Day 3: Saturday

Apparently my YouTube video had been going around the id office and folks kept telling me that they have seen it. I wasn’t quite sure if this was a good thing or a bad thing, but I smiled and said thank you while making a mental note to go back and check to make sure I didn’t say anything stupid.

Attendance on Saturday has swelled and the exhibition hall was completely packed. Security was tightened at the entrance and exit to the hall, the booths were packed, and vendors making money hand over fist. It was good to see folks lined up with their wallets open, ready to pay and play. Battlecry was drawing some huge crowds and it was getting harder to squeeze in and watch the action.

See video

I sought asylum in the LAN hall. The game floor had almost no overhead lighting and the monitors gave the dark room a sort of “Christmas Tree in the window” effect. These machines ranged from simple laptops to custom machines. Some of these were so heavily modified that they had bulged beyond the capacity of their original cases. Some were liquid cooled, some had transparent cases, some had crazy LED effects, but they all played games. I was surprised by the friendly spirit of competition, I had expected more screaming and fits of rage.

QuakeCon showcases that concept of friendly competition. Whether we are playing an old Halo game on a battered console or ruling the room with a flashy Christmas Tree computer, we are all gamers and want the same thing: to play games with each other and have a little fucking fun doing it. Huge props to all the gamers who showed up for the convention with their PCs in tow, big ups to the awesome folks at id and Bethesda for making QuakeCon a can’t-miss event, and special thanks to Liz Roland and her expert team for keeping us in the know and taking care of all the writer guys. I’m looking forward to next year.

New Releases: Week of July 21, 2014

Mon, 07/21/2014 - 07:53 — loki619

Summer is officially here, and you know it, because no matter how hard you stare at the beach wear that you were planning on wearing this season, you know you can’t because you spent more time sitting in front of a game console or PC instead of in the gym working on leveling your hidden beach body. Thankfully, there are very few new games this week so if you start now, you can still make it to the gym and get that beach body in time for the first Winter snow!

 

Oddworld: Abe’s Oddysee New ‘n’ Tasty

Release Date: July 22, 2014
Platforms: PS4

See video

Your favorite farting Mudokon, Abe, is back and, this time, he’s about to face his oddest challenge yet! Can this former floor-waxer turned hero rescue his fellow Mudokons and escape being turned into Tasty Treats? You control the action.

 

Dark Souls II - Crown of the Sunken King DLC

Release Date: July 22, 2014
Platforms: PS3, Xbox 360, PC

See video

From the game that loves to kill you, because it hates you, your mom, your cat, your dog, and your face, comes DLC that promises something deadly at just about every turn! The first DLC for Dark Souls 2 begins in the depths of The Black Gulch, an underground area filled with all kinds of death. Since you won’t be going to the beach this Summer, stay underground and beat yourself silly with this DLC.

 

Forza Motorsport 5 Racing Game of the Year Edition

Release Date: July 22, 2014
Platforms: Xbox One

See video

Forza Motorsport 5 is getting a re-release already? If you recently picked up an Xbox One or got one at launch but didn’t pick up Forza 5, now’s the time. In addition to the original content, this Game of the Year edition features 17 next-generation tracks and the Top Gear Car Pack, which includes 10 downloadable vehicles.

 

Gods Will Be Watching

Release Date: July 24, 2014
Platforms: PC

See video

In this minimalistic point and click thriller, that centers on despair, commitment, and sacrifice, you face narrative puzzles and moral dilemmas that will affect the lives of the people around… that kind of sounds a lot like real life. Gods Will Be Watching, but will hardcore or mainstream gamers be watching?

 

Wii U Sports Club

Release Date: July 25, 2014
Platforms: Wii U

See video

Since it’s Summer, and we really need to get up and moving so that we can get in shape for the beach, someone should come up with some sort of a sports game that can… Wait, what? Wii U Sports Club? OMG! This is genius! Now we can get off our butts and move while we play a game! Sarcasm. Wii Sports on the first Wii was a lot of fun until you learned that you could lazily swing the controller from a seated position.

 

It’s not all fun and games

In addition to these releases this week, a lot of us will be playing the Destiny Beta on the Xbox One while those on the PS4 will already have a few days of gameplay ahead of everyone else.

Although not a game release, if you are going to be at Comic-Con with me this week, keep an eye out for the reveal of the Halo Live-Action Digital Series that will be featured at the Xbox panel on Thursday, July 24 from 11:45am - 12:45pm.

Top Members