TDrag27
Name: TDrag27
Joined On: Apr 26, 2007
Maintag: Absolute Tara
Age: 29
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12/01/08 Return to main blog
I Fail at Fallout 3...
I spent a few hours last night trying to get into Fallout 3. Rage ensued.
I have no ammo. My weapons are literally falling apart. I have no money. I think I spread my skills out too thin rather than focusing. I pick up random stuff and I can't tell if it's useful or crap. Should I sell these converters, cigarettes, glue, cameras, etc? Or should I horde them? (Not that Moira even has ammo to sell me). And damnit, I refuse to read a 300-page strategy guide before I play a game.
I wandered around a bit only to get ass-fucked by fire-breathing ants several times. I looked in my stupid guide, talked to the father-less kid, and found out that I'm supposed to shoot their antenae. Done. Except their "frenzy" still made them come after me....WTF? And my weapons are so shitty that I can't kill them without depleting the little ammo I have.
I thought that in Oblivion all of the enemies were leveled to you. That way you could literally play any way you wanted in terms of side and main quest action. You could wander around and not worry that you'd run into something impossible. That doesn't seem to be the case with Fallout 3. It seems like the "right way" to play it is to do random side quests first to level up, build an arsenal and then to move on...Is it so hard for the Prima people to give me a one-pager on that? Maybe they did and I'm missing it because all I find are straight-up visio diagrams on mission trees. Complexity FTW! (Oh, and I'd love to level up if I met more than 1 bee or mole for every 30 minutes of wandering...)
Either way, I ended my game last night by very gently tossing my controller onto the floor as I watched my body burn by some stupid ant that wasn't even visible in the dark screen for the 8th time. I convinced Dean to restart his game today so that he could have it all figured out for me when I play again. He loves to be a video game "coach".
I'm not quite ready to give up on it...I know it's just a long learning curve. But damn, it's frustrating. And I figure that since I loved Oblivion so much it's not a case of not liking the genre...
End of ranty rant.
Posted by TDrag27 on Mon Dec 1, 2008 @ 1:56 pm EDT | 12 Comments
Posted by OldManRiver48 on Mon Dec 1, 2008 @ 2:06 pm EDT
Posted by rumbagod on Mon Dec 1, 2008 @ 2:06 pm EDT
I played through the main quest without completing any side quests and was able to finish the game as a level 12. The guns and lack of ammo is a major issue for the first 7-10 hours of the game, but then it is greatly reduced by finding better weapons and hording ammo. Remember that most ammo doesn't weigh anything, so keep it with you and level up your repair so you don't have to pay someone to do that for you.
Also, one last thing, make sure that your primary weapons use different kinds of ammo. It is a waste to use the hunting rifle and the .38 handgun since both use the same ammo (if I recall correctly).
Hope that helps. I was unsure if I was going to like this game for a while, but I eventually got through the learning curve and would say that, right now, it would be my choice for Game of the Year (Gears 2 is a little disappointint to me).
Posted by BrodysDad46 on Mon Dec 1, 2008 @ 2:09 pm EDT
Something like work on only the skills needed by whatever class (or some such jazz) you plan to play as.
I put this game on my xmas list, so I won't be playing it for at least a month
Posted by Jedi_Kez on Mon Dec 1, 2008 @ 2:14 pm EDT
Go to the school outside of the vault and clear it out of raiders, and you'll pick up some decent ammo and equipment.
Don't worry about converters and stuff until you are able to make your own guns via blueprints. Focus on stuff that'll get you money and ammo... cigarettes, etc...
Repair your weapons constantly and don't carry too much weight.
Posted by SoupNazzi on Mon Dec 1, 2008 @ 2:17 pm EDT
Posted by Lusetti67 on Mon Dec 1, 2008 @ 2:56 pm EDT
Start over.
Boost intelligence first and whatever else you want after, but I wouldn't leave the vault without a 7 in Int. This will maximize the skill points you get when you level up, this should always be a priority since the level cap only gives you 19 chances to build skill.
Focus those points on 3-4 skills to start and branch out after that but know that levelling more than 6-7 will leave you vulnerable in some crucial skill later.
I say pick science or lockpicking but some people use them both so that will work too.
Play the GOAT carefully and check your results. If small guns is not a skill then switch it up and tag it. Make sure you get a pistol before you leave the vault and load up on all the armor and police batons you can carry. Don't forget that even a low repair will consolidate and maximize profit.
Get to Megaton quickly and meet Moira. Sell everything except your favorite weaps and load up on stimpaks. Use Megaton as your initial base of operations and see above tips as well.
If you are still not having fun after this, throw disk at nearest significant other and blame them.
Posted by FreynApThyr on Mon Dec 1, 2008 @ 3:03 pm EDT
Posted by ATC_1982 on Mon Dec 1, 2008 @ 3:21 pm EDT
Posted by Rask on Mon Dec 1, 2008 @ 3:35 pm EDT
I also recommend two weapons that require different ammo. Start with the 10mm pistol and the Hunting Rifle.
Whenever possible, use VATS to start the fight. "Grip and Rip" will waste a bunch of ammo. Early on, always go for the high percentage shot.
Posted by SamuraiCoder on Mon Dec 1, 2008 @ 4:16 pm EDT
Posted by ImMrPete on Tue Dec 2, 2008 @ 8:51 pm EDT
Posted by kade47 on Sat Dec 6, 2008 @ 7:12 pm EDT
