Wow...I Knew Modern Warfare 2 Was Popular, But...

 

Exclusive: Modern Warfare 2 Continues to Blow Up All Expectations

Posted December 9, 2009 by DFC Intelligence

During the month of November, DFC Intelligence looked at product usage of Xbox 360 games using the GamerDNA audience as a sample. What quickly became clear was how massive a hit Call of Duty: Modern Warfare 2 has been. We all know that Modern Warfare 2 had a huge launch, but perhaps more impressive has been its staying power. Other games have had big launches but they tend to slow down rather quickly.   

For example, Grand Theft Auto IV, which released in late April 2008, quickly soared to over 25% daily usage among the GamerDNA audience (meaning on a given day 25% of the audience played the game). However, by mid-May usage was down to around 15% and by the end of May it was about 10% of the GamerDNA audience. This is somewhat surprising as GTA IV is known as a product with a great deal of play time.

Of course, one caveat, it should be noted that while this data tracks both single and multiplayer usage, it only does it for consumers that have a connection to Xbox Live. We expect that Modern Warfare 2 had a higher percentage of Xbox Live users versus GTA IV. However, we do not think this had a major impact on the overall usage numbers. Other Xbox 360 first-person shooter products, including Halo 3 and Gears of War 2, showed drop-offs more similar to GTA IV than Modern Warfare 2.  

 

Posted December 9, 2009 by DFC Intelligence

Modern Warfare 2 never reached the 25% usage level, but it should be noted that the Xbox 360 base has both diversified and grown significantly in the past 18 months. What is most notable is that the usage continued steady between 15-20% a day through the month of November. This was even true as several other products competing for user time were launched in mid-November, most notably Left 4 Dead 2 and Assassin's Creed II.

However, neither Left 4 Dead 2 nor Assassin's Creed II could do anything to derail the Modern Warfare 2 train. Both these games showed decent usage, but nothing that could even touch the level of Modern Warfare 2. Furthermore, it was clear that users of Left 4 Dead 2 and Assassin's Creed II were by and large also players of Modern Warfare 2, but the reverse was not necessarily true. For example, in the U.K. and Germany over 80% of Left 4 Dead 2 users also played Modern Warfare 2, while the number of Modern Warfare 2 users that also played Left 4 Dead 2 was only 13% in the U.K. and 16% in Germany.  

These are GamerDNA users of one game that also played the other game at least once on Xbox Live.

Given the overwhelming success of Modern Warfare 2, DFC expects that the title will smash all records. Using GamerDNA data we estimate that the game could have sold as much as 4.2 million units in the U.S. alone. However, it should be noted that this type of success actually breaks the scale of the DFC model and is far outside the norm.

Unfortunately it appears many other November products did not perform as well, including Band Hero, Tony Hawk Ride and the Lego titles. Clearly this shows the dominance of the Xbox 360 as a first-person shooter platform, but it also is another indication of the increasing disparity between the major hits and everything else.

Forecasted U.S. Xbox 360 sales during November:

   

Forecasts based on usage on Xbox 360 during month of November

Source Data:

www.industrygamers.com/news/exclusive-modern-warfare-2-continues-to-blow-up-all-expectations/1/

 



Posted by mrsleestak on Thu Dec 10, 2009 @ 7:31 am EDT | 1 Comments
Heh heh, nice.

Posted by Azuredreams on Thu Dec 10, 2009 @ 8:29 am EDT

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